Anonymous | Login | Signup for a new account | 2024-11-01 15:29 PDT |
Main | My View | View Issues | Change Log | Roadmap |
View Revisions: Issue #1256 | [ All Revisions ] [ Back to Issue ] | ||
Summary | 0001256: Brook issues | ||
Revision | 2014-09-08 09:08 by Footkerchief | ||
Description | I have noticed the following problems with brooks: 1. Brook tiles (upper level) can still cave in. 2. Brook tiles (lower level) are not passable for movement but do not provide support. 3. If a lower-level brook tile is dug out, the upper-level brook tile stops "sparkling". 4. Lower-level brook tiles can be dug just like rock. This means that channeling a brook creates ramps. 5. Building a wall on top of a brook, then removing it, produces a rock (or soil) floor. |
||
Revision | 2010-07-07 20:14 by Footkerchief | ||
Description | I have noticed the following problems with brooks: 1. Brook tiles (upper level) can still cave in. 2. Brook tiles (lower level) are not passable for movement but do not provide support. 3. If a lower-level brook tile is dug out, the upper-level brook tile stops "sparkling". 4. Lower-level brook tiles can be dug just like rock. This means that channeling a brook creates ramps. 5. Building a wall on top of a brook, then removing it, produces a rock floor. |
Copyright © 2000 - 2010 MantisBT Group |