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IDProjectCategoryView StatusDate SubmittedLast Update
0001167Dwarf FortressDwarf Mode -- Jobs, Healthcarepublic2010-04-14 15:392011-04-14 13:07
Reporterjimi12 
Assigned ToFootkerchief 
PrioritynormalSeverityminorReproducibilityhave not tried
StatusresolvedResolutionduplicate 
PlatformOSOS Version
Product Version0.31.03 
Target VersionFixed in Version 
Summary0001167: Not Recovering Wounded
DescriptionDwarves that are severely injured are not recovered. They eventually heal enough to take a few steps and then pass out. This is repeated until they reach the hospital. I even set a peasent with only recover wounded as their available job and he just sat in his room with no job.
Tagshealthcare, injured
Attached Files

- Relationships
duplicate of 0000094confirmedToady One Injured dwarves not recovered, ignored by doctors, and/or don't get food/water 
has duplicate 0003422resolvedDwarfu Injured dwarves are not recovered 
related to 0002437resolvedToady One Immobilized injured dwarfs are not rescued if not unconscious 

-  Notes
(0003566)
Footkerchief (manager)
2010-04-14 16:01

Could the "Recover wounded" job have been getting assigned to another invalid, as in 0000770? If you can reproduce this, make sure to check the (j)ob screen and see whether there's a "Recover Wounded" job queued, and who it's assigned to.
(0009475)
cephalo (reporter)
2010-07-01 15:59
edited on: 2010-07-01 16:04

I'm having this issue as well today. I have a dwarf that has a red foot. When he was first injured during battle, I saw the 'unable to stand' flag. However I deactivated my military so they could all chill out after a long siege battle, and this 'unable to stand' tag has gone away, but the dwarf is not moving. His job right now is 'Go to individual combat drill'.

In the z-health screen he is listed as needing diagnosis, but no other flags are set on this screen. Nobody has the 'recovering wounded' job. I had someone set to only recover wounded, and he is listed as 'no job'.

Ok, now that I have put my military back on active duty, my designated nurse is going to get him.

(0011535)
Steb (reporter)
2010-08-05 15:35

I have an undiagnosed severely injured dwarf sitting unconscious in my kitchen. He has been there for the last 2 years. Other dwarves have been successfully treated in the hospital in the mean time. I tried to injure him further with a spike trap to see if this would make someone carry him to the hospital but this just took out another one of his limbs (no hands now).
(0012093)
kwieland (reporter)
2010-08-26 09:00

I have a similar situation as described by Steb. My dwarf has the job "rest" but he is not in a bed or in the hospital (He was in his room). I have the save, I'll have to upload it. Other dwarfs have been successfully treated in the hospital, also like Steb reported. In the healthcare screen it says that he hasn't been diagnosed yet.

I also thought along the lines of Footkerchief, so I deleted all the jobs until all 73 of my dwarfs were basically doing nothing. They still didn't take care of him.

He is generating food and water requests, and I have seen him feed and watered.

I am going to try to drop him a z-level and see if that "resets" whatever is broken. I don't know if I can dig under him, though. Anything else I should try? Maybe trying to put him in the military, activate the crew and then deactivate it? Then we have to worry about PTSD! Ha!
(0012300)
Xelsol (reporter)
2010-09-01 04:37
edited on: 2010-09-01 04:41

I had a similar problem where one of my military dwarves got injured in my floodgate sealed pit/arena. He fell unconscious and laid there for about half a year, nobody recovered him after I opened the floodgates. After trying many things (removing him from military, cave-in, setting the tile he was unconscious on to a hospital zone, building a bed under him, even going so far as to completely remove every dwarf's job except recover wounded), it finally dawned on me that the problem may have been because he was in a sealed room at the time he went comatose. So, thinking maybe I needed to reset the "recover wounded" job, I built a cage trap under him, let his unconsciousness trap him, built the cage (in the hospital, though I don't think it matters), linked it to a lever, and opened it up. Right after that he regained his consciousness and headed to the nearest bed where he is resting peacefully. Now, this didn't work the way I had originally planned, but the result was the same; he is finally DOING something again.

(0012318)
kwieland (reporter)
2010-09-01 17:30

I dropped my dwarf mentioned above 1 Z level. After 5 years of "rest" in his room (but not in bed) he was promptly hauled to the hospital, diagnosed, and stitched up in one months time! Now he is off and running.

I had one dwarf that was in the hospital a long time (6 game months) so i deconstructed the bed he was on. He went to "no job". I then noticed a job cancelation like "Urist cancels assist injured dwarf, dealing with dangerous animal". (the dwarf assigned to take him to bed was in the middle of caging an animal.) The job was never re-queued (that I could tell) and the dwarf died of dehydration a few game months later. Ah well.
(0014784)
troas (reporter)
2011-01-04 17:08

This bug appears to still occur in 31.18. I had many dwarves injured during a siege, and wound up completely filling my 12 bed hospital. After constructing four more beds two more dwarves were hauled in, but one dwarf with a broken foot remains outside the fortress. His diagnosis required flag is set but no recover wounded job is being generated on the J screen.

- Issue History
Date Modified Username Field Change
2010-04-14 15:39 jimi12 New Issue
2010-04-14 16:01 Footkerchief Note Added: 0003566
2010-04-14 16:01 Footkerchief Tag Attached: AWAITING UPDATE
2010-04-14 20:49 Footkerchief Issue Monitored: Footkerchief
2010-04-14 20:49 Footkerchief Tag Detached: AWAITING UPDATE
2010-04-26 17:30 Footkerchief Relationship added child of 0000770
2010-07-01 15:59 cephalo Note Added: 0009475
2010-07-01 16:01 cephalo Note Edited: 0009475 View Revisions
2010-07-01 16:04 cephalo Note Edited: 0009475 View Revisions
2010-07-01 17:29 Logical2u Relationship added parent of 0002437
2010-07-10 12:46 brainspank Issue Monitored: brainspank
2010-07-26 11:03 Creidieki Issue Monitored: Creidieki
2010-08-05 15:35 Steb Note Added: 0011535
2010-08-05 15:43 Steb Tag Attached: healthcare
2010-08-05 15:43 Steb Tag Attached: injured
2010-08-24 08:43 Shimrod Note Added: 0012060
2010-08-24 08:46 Shimrod Note Deleted: 0012060
2010-08-26 09:00 kwieland Note Added: 0012093
2010-08-26 09:00 kwieland Issue Monitored: kwieland
2010-08-26 21:24 Cakeonslaught Issue Monitored: Cakeonslaught
2010-09-01 04:37 Xelsol Note Added: 0012300
2010-09-01 04:40 Xelsol Note Edited: 0012300 View Revisions
2010-09-01 04:41 Xelsol Note Edited: 0012300 View Revisions
2010-09-01 17:30 kwieland Note Added: 0012318
2011-01-04 17:08 troas Note Added: 0014784
2011-03-13 17:42 Footkerchief Relationship replaced related to 0002437
2011-03-16 23:45 Dwarfu Relationship added has duplicate 0003422
2011-04-14 12:59 Footkerchief Relationship added duplicate of 0000094
2011-04-14 12:59 Footkerchief Status new => resolved
2011-04-14 12:59 Footkerchief Resolution open => duplicate
2011-04-14 12:59 Footkerchief Assigned To => Footkerchief
2011-04-14 12:59 Footkerchief Relationship deleted child of 0000770
2011-04-14 13:07 kwieland Issue End Monitor: kwieland


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