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IDProjectCategoryView StatusDate SubmittedLast Update
0002367Dwarf FortressCombat -- Generalpublic2010-06-18 07:102010-07-25 14:20
Reportermadk 
Assigned ToFootkerchief 
PriorityhighSeverityfeatureReproducibilityalways
StatusresolvedResolutionduplicate 
PlatformOSOS Version
Product Version0.31.06 
Target VersionFixed in Version 
Summary0002367: Injured legs do not affect movement
DescriptionHaving legs broken/severed irritatingly has seemingly absolutely no effect on how quickly a creature moves.
Steps To ReproduceAttack something and give it grevious leg injuries
It still walks as if nothing happened
Tagsbody parts, combat, limbs
Attached Files

- Relationships
duplicate of 0001534new Broken/mangled limbs/joints can still be used for walking, attacking, flying 

-  Notes
There are no notes attached to this issue.

- Issue History
Date Modified Username Field Change
2010-06-18 07:10 madk New Issue
2010-06-18 07:11 madk Tag Attached: 0.31.03
2010-06-18 07:11 madk Tag Attached: body parts
2010-06-18 07:11 madk Tag Detached: 0.31.03
2010-06-18 07:11 madk Tag Attached: combat
2010-06-18 07:12 madk Tag Attached: limbs
2010-06-18 07:35 Footkerchief Relationship added duplicate of 0001534
2010-06-18 07:35 Footkerchief Status new => resolved
2010-06-18 07:35 Footkerchief Resolution open => duplicate
2010-06-18 07:35 Footkerchief Assigned To => Footkerchief
2010-06-18 07:35 Footkerchief Assigned To Footkerchief =>
2010-06-18 07:35 Footkerchief Status resolved => new
2010-06-18 07:35 Footkerchief Relationship replaced child of 0001534
2010-07-25 14:20 Footkerchief Relationship replaced duplicate of 0001534
2010-07-25 14:20 Footkerchief Status new => resolved
2010-07-25 14:20 Footkerchief Assigned To => Footkerchief


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