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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||
0003275 | Dwarf Fortress | World Generation -- General | public | 2010-09-18 18:19 | 2010-09-25 11:18 | ||||||
Reporter | Nikov | ||||||||||
Assigned To | |||||||||||
Priority | low | Severity | major | Reproducibility | have not tried | ||||||
Status | new | Resolution | open | ||||||||
Platform | PC | OS | Windows 7 | OS Version | |||||||
Product Version | 0.31.13 | ||||||||||
Target Version | Fixed in Version | ||||||||||
Summary | 0003275: Worldgen Farms on Oceans when Civ Modded to Inhabit Ocean Biome | ||||||||||
Description | Civilizations which generate farmland will do so on oceans if oceans are a habitable biome for that civilization. In previous versions civilizations with ocean biomes enabled would simply build coastal cities and colonize islands and shores adjacent to the ocean biome they were inhabiting. Now those coastal settlements and island colonies are surrounded by farm-ocean in the world view. This makes 'mariner' civilizations very silly looking. :( | ||||||||||
Steps To Reproduce | 1. Paste into PLAINS civ. [DEFAULT_SITE_TYPE:CITY] [LIKES_SITE:CITY] [TOLERATES_SITE:CITY] [START_BIOME:ANY_OCEAN] [START_BIOME:ANY_RIVER] [START_BIOME:ANY_LAKE] [START_BIOME:ANY_GRASSLAND] [BIOME_SUPPORT:ANY_WETLAND:1] [BIOME_SUPPORT:ANY_DESERT:1] [BIOME_SUPPORT:ANY_FOREST:2] [BIOME_SUPPORT:ANY_OCEAN:3] [BIOME_SUPPORT:ANY_LAKE:3] [BIOME_SUPPORT:ANY_GRASSLAND:3] [BIOME_SUPPORT:ANY_SAVANNA:2] [BIOME_SUPPORT:ANY_SHRUBLAND:2] [BIOME_SUPPORT:ANY_RIVER:1] 2. Generate world. | ||||||||||
Additional Information | Granted this only comes about when the civs are modded, but farm generation should probably respect terrain regardless. | ||||||||||
Tags | 0.31.13, adventure mode, biome, civilization, farm, irrigation, mod, ocean, suspension of disbelief, worldgen | ||||||||||
Attached Files | |||||||||||
Relationships | ||||||
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Notes | |
(0012805) Nikov (reporter) 2010-09-18 22:00 |
Have reproduced in a second worldgen. |
(0012978) Nikov (reporter) 2010-09-25 11:18 |
Issue persists in 31.14, presumably unaddressed. |
Issue History | |||
Date Modified | Username | Field | Change |
2010-09-18 18:19 | Nikov | New Issue | |
2010-09-18 18:34 | Nikov | Tag Attached: farm | |
2010-09-18 18:35 | Nikov | Tag Attached: 0.31.13 | |
2010-09-18 18:35 | Nikov | Tag Attached: civilization | |
2010-09-18 18:35 | Nikov | Tag Attached: worldgen | |
2010-09-18 18:35 | Nikov | Tag Attached: mod | |
2010-09-18 18:36 | Nikov | Tag Attached: adventure mode | |
2010-09-18 18:36 | Nikov | Tag Attached: Biomes | |
2010-09-18 18:36 | Nikov | Tag Attached: biome | |
2010-09-18 18:36 | Nikov | Tag Detached: Biomes | |
2010-09-18 18:37 | Nikov | Tag Attached: irrigation | |
2010-09-18 18:37 | Nikov | Tag Attached: suspension of disbelief | |
2010-09-18 18:39 | Nikov | Tag Attached: ocean | |
2010-09-18 22:00 | Nikov | Note Added: 0012805 | |
2010-09-25 11:18 | Nikov | Note Added: 0012978 | |
2012-02-17 07:48 | Footkerchief | Relationship added | related to 0005213 |
2018-04-16 12:18 | Huntthetroll | Issue Monitored: Huntthetroll |
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