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ID | Project | Category | View Status | Date Submitted | Last Update | |
0007252 | Dwarf Fortress | World Generation -- General | public | 2014-07-13 19:40 | 2014-07-13 23:51 | |
Reporter | abartov | |||||
Assigned To | Footkerchief | |||||
Priority | normal | Severity | crash | Reproducibility | have not tried | |
Status | resolved | Resolution | duplicate | |||
Platform | PC | OS | Linux | OS Version | Ubuntu 13.04 | |
Product Version | 0.40.03 | |||||
Target Version | Fixed in Version | |||||
Summary | 0007252: crash during or right after "offloading" after accepting generated world | |||||
Description | game crashed. Attaching logs. | |||||
Tags | No tags attached. | |||||
Attached Files | ||||||
Relationships | ||||||
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Notes | |
(0026258) abartov (reporter) 2014-07-13 19:42 |
$ cat errorlog.txt DOUBLE TAGGED ITEM: Store Item in Stockpile, cobaltite loop path fail: <same square> dwarf,Bring Item to Depot,78,100,176 -> 80,96,176: Id 0006289:Path Goal Drop Off Job Items:Station Mill Building at 90,101,175 loop path fail: <same square> dwarf,Store Item in Barrel,84,100,176 -> 50,106,176: Id 0003552:Path Goal Seek Item for Storage:Station Mill Building at 101,122,175 loop path fail: <same square> dwarf,Store Item in Barrel,83,100,176 -> 66,106,176: Id 0011017:Path Goal Seek Item for Storage:Station Mill Building at 102,128,175 loop path fail: <same square> dwarf,Store Item in Barrel,82,100,176 -> 50,106,176: Id 0011027:Path Goal Seek Item for Storage:Station Mill Building at 101,117,175 loop path fail: <same square> dwarf,Store Item in Barrel,82,100,176 -> 56,106,176: Id 0003586:Path Goal Seek Item for Storage:Station Mill Building at 102,134,175 loop path fail: <same square> dwarf,Return Kill,87,100,176 -> 56,106,176: Id 0002488:Path Goal Drop Kill at Butcher:Station Mill Building at 82,96,175 DOUBLE TAGGED ITEM: Store Item in Stockpile, olivine Nuked Building Reference (Party) |
(0026259) abartov (reporter) 2014-07-13 19:47 |
This happened when I unzipped this release over my existing (0.31) release, overwriting existing files. I've just tried generating a world on a clean install to a different directory, and the worldgen went fine. |
(0026260) dree12 (reporter) 2014-07-13 19:47 |
Are you sure this errorlog is relevant? It looks like the stuff comes from before generating the world, when playing a fort on some other world. |
(0026262) Footkerchief (manager) 2014-07-13 20:17 |
Thanks for the update! |
Issue History | |||
Date Modified | Username | Field | Change |
2014-07-13 19:40 | abartov | New Issue | |
2014-07-13 19:41 | abartov | Issue Monitored: abartov | |
2014-07-13 19:42 | abartov | Note Added: 0026258 | |
2014-07-13 19:47 | abartov | Note Added: 0026259 | |
2014-07-13 19:47 | dree12 | Note Added: 0026260 | |
2014-07-13 20:15 | Footkerchief | Status | new => resolved |
2014-07-13 20:15 | Footkerchief | Resolution | open => no change required |
2014-07-13 20:15 | Footkerchief | Assigned To | => Footkerchief |
2014-07-13 20:17 | Footkerchief | Note Added: 0026262 | |
2014-07-13 23:51 | Footkerchief | Resolution | no change required => duplicate |
2014-07-13 23:51 | Footkerchief | Relationship added | duplicate of 0005283 |
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