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ID | Project | Category | View Status | Date Submitted | Last Update | |
0005525 | Dwarf Fortress | World Generation -- General | public | 2012-03-01 16:15 | 2012-03-03 13:17 | |
Reporter | kirtley9 | |||||
Assigned To | Logical2u | |||||
Priority | urgent | Severity | crash | Reproducibility | always | |
Status | resolved | Resolution | no change required | |||
Platform | PC | OS | Windows | OS Version | ||
Product Version | 0.34.04 | |||||
Target Version | Fixed in Version | |||||
Summary | 0005525: Game crashes when accepting a generated world - SDL and memory related | |||||
Description | when i hit enter to accept the newly generated world the game crashes, i then get a message saying dwarf fortress has encountered a problem and needs to close. I have tried changing world size and the same thing happens. | |||||
Tags | No tags attached. | |||||
Attached Files | ||||||
Relationships | ||||||
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Notes | |
(0020974) Logical2u (manager) 2012-03-01 16:37 |
We need more details. The two big questions are 1: are you sure you are using a clean install of 34.04, and are you trying to export your map before accepting it? Otherwise what is the memory usage of DF as it crashes, and what are the details of the crash? |
(0020976) kirtley9 (reporter) 2012-03-01 17:12 |
1.yes 2.no how do i find out memory usage? Also im not sure if this will help but its the only useful thing i could find while trying to find more info. error signature AppName: dwarf fortress.exe AppVer: 0.0.0.0 ModName: msvcr100.dll ModVer: 10.0.30319.1 Offset: 0008d635 |
(0020977) Logical2u (manager) 2012-03-01 17:41 edited on: 2012-03-01 19:55 |
It will list memory usage in the task manager, which, depending on what OS you are specifically using, is either Alt-Ctrl-Del or Ctrl-Shift-Escape Also, are you using the SDL or Legacy version? Try switching to the other. |
(0021027) kirtley9 (reporter) 2012-03-03 10:57 |
I downloaded legacy and it seems to work fine at the moment, thanks for the help. |
(0021029) Logical2u (manager) 2012-03-03 13:11 edited on: 2012-03-03 13:18 |
Ok, I suspect this is a memory thing based on the error message, but I'm going to resolve this for now. If the same error starts popping up again, please reopen this report. Also edited the report title so it's easier to identify in relationships. |
Issue History | |||
Date Modified | Username | Field | Change |
2012-03-01 16:15 | kirtley9 | New Issue | |
2012-03-01 16:37 | Logical2u | Note Added: 0020974 | |
2012-03-01 16:37 | Logical2u | Tag Attached: AWAITING UPDATE | |
2012-03-01 17:12 | kirtley9 | Note Added: 0020976 | |
2012-03-01 17:41 | Logical2u | Note Added: 0020977 | |
2012-03-01 19:55 | Logical2u | Note Edited: 0020977 | View Revisions |
2012-03-01 19:55 | Logical2u | Relationship added | duplicate of 0005283 |
2012-03-03 10:57 | kirtley9 | Note Added: 0021027 | |
2012-03-03 13:11 | Logical2u | Note Added: 0021029 | |
2012-03-03 13:11 | Logical2u | Status | new => resolved |
2012-03-03 13:11 | Logical2u | Resolution | open => no change required |
2012-03-03 13:11 | Logical2u | Assigned To | => Logical2u |
2012-03-03 13:17 | Logical2u | Tag Detached: AWAITING UPDATE | |
2012-03-03 13:17 | Logical2u | Summary | Game crashes when accepting a generated world. => Game crashes when accepting a generated world - SDL and memory related |
2012-03-03 13:18 | Logical2u | Note Edited: 0021029 | View Revisions |
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