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ID | Project | Category | View Status | Date Submitted | Last Update | |
0000891 | Dwarf Fortress | Pathfinding | public | 2010-04-09 12:46 | 2014-01-27 13:19 | |
Reporter | SirPenguin | |||||
Assigned To | Footkerchief | |||||
Priority | normal | Severity | major | Reproducibility | have not tried | |
Status | resolved | Resolution | unable to reproduce | |||
Platform | OS | OS Version | ||||
Product Version | 0.31.01 | |||||
Target Version | Fixed in Version | |||||
Summary | 0000891: New HFS pathing troubles; ends up in a pathing "freeze" | |||||
Description | This post will contain necessary spoilers. I recently breached "hell" and had a whole slew of demons fly up to kill me and my fort. That was cool and all...until I had only two dwarves left. Every demon decided to path towards a sleeping dwarf. They were forced down a single tile wide hallway, and it seemed that all but 2 of the demons ended up "stuck" in the hallway, as if they were all waiting for the other to move out of the way. The dwarf eventually died, but the demons remaiend stuck in the hallway despite another dwarf living in a different part of the fort. The demons are still stuck. After observing them it appears that they're stuck in some sort of "making room" loop. After room is made (you can see a demon dart into a doorway for a split second), it seems that same demon then moves into a spot that is freed. As such they're stuck forever. Saving and reloading did NOT fix this problem | |||||
Additional Information | There is absolutely nothing preventing their pathing to the last dwarf in the fort. Indeed, several dead dwarves are on the same level as him. I suspect it has to do with their flier tag? Save - http://www.megaupload.com/?d=U0ZZXYHW [^] | |||||
Tags | HFS, pathfinding | |||||
Attached Files | ||||||
Relationships | |||||||||||
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Notes | |
(0003200) SirPenguin (reporter) 2010-04-12 21:27 |
Problem still occurs in .03, which is a shame. I was hoping to have a proper end to that fort :( |
(0004263) Footkerchief (manager) 2010-04-19 13:38 edited on: 2010-04-19 13:38 |
This may be related to an old bug: # 000812 □ [pathfinding] (http://www.bay12games.com/forum/index.php?topic=6793.0 [^]) dwarves can get stuck in a looping pattern trying to avoid each other |
(0024405) Footkerchief (manager) 2014-01-27 13:19 |
Save is no longer available. If you have a save that demonstrates this problem in the latest version, please upload it to http://dffd.wimbli.com/ [^] and reopen this report (or PM me on the forums). |
Issue History | |||
Date Modified | Username | Field | Change |
2010-04-09 12:46 | SirPenguin | New Issue | |
2010-04-12 21:27 | SirPenguin | Note Added: 0003200 | |
2010-04-12 21:27 | SirPenguin | Tag Attached: pathfinding | |
2010-04-12 21:27 | SirPenguin | Tag Attached: HFS | |
2010-04-12 21:35 | SirPenguin | Issue Monitored: SirPenguin | |
2010-04-14 12:42 | lord_chaos22000 | Issue Monitored: lord_chaos22000 | |
2010-04-19 13:38 | Footkerchief | Note Added: 0004263 | |
2010-04-19 13:38 | Footkerchief | Note Edited: 0004263 | View Revisions |
2010-04-19 13:40 | Footkerchief | Relationship added | related to 0001340 |
2011-03-13 06:28 | Dwarfu | Relationship added | parent of 0000628 |
2014-01-27 13:19 | Footkerchief | Note Added: 0024405 | |
2014-01-27 13:19 | Footkerchief | Status | new => resolved |
2014-01-27 13:19 | Footkerchief | Resolution | open => unable to reproduce |
2014-01-27 13:19 | Footkerchief | Assigned To | => Footkerchief |
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