Dwarf Fortress Bug Tracker - Dwarf Fortress | ||||||||||
View Issue Details | ||||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | |||||
0010172 | Dwarf Fortress | Vegetation | public | 2017-03-23 17:41 | 2017-03-26 10:30 | |||||
Reporter | vipersting | |||||||||
Assigned To | ||||||||||
Priority | normal | Severity | minor | Reproducibility | always | |||||
Status | new | Resolution | open | |||||||
Platform | OS | OS Version | ||||||||
Product Version | 0.43.05 | |||||||||
Target Version | Fixed in Version | |||||||||
Summary | 0010172: Charred Goblin-cap rejuvenates despite being submerged in magma | |||||||||
Description | While flooding a room with magma, a goblin-cap got caught on the raising magma, which caused one of its z-level to burn down, leaving a semi-charred tree. After i finished filling the room, the tree regenerated its charred part, returning to its original state. | |||||||||
Steps To Reproduce | 1.-Isolate a goblin-cap on a room 2.-Fill the room with magma | |||||||||
Additional Information | Save: http://dffd.bay12games.com/file.php?id=12782 [^] -The magma from the save raises thanks to bug 0008183 -Magma can burn a goblin-cap if the ramps on top of it are exposed to the magma, but it will only burn that specific z-level, other parts of the tree will remain unharmed -The tree will regenerate without ramps, preventing further burning. | |||||||||
Tags | No tags attached. | |||||||||
Relationships |
| |||||||||
Attached Files | ||||||||||
Issue History | ||||||||||
Date Modified | Username | Field | Change | |||||||
2017-03-23 17:41 | vipersting | New Issue | ||||||||
2017-03-26 10:30 | Loci | Relationship added | child of 0009049 |
There are no notes attached to this issue. |