Dwarf Fortress Bug Tracker - Dwarf Fortress
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0000103Dwarf FortressGeneralpublic2010-04-01 23:262011-03-15 21:39
a.f. 
Toady One 
normalminorrandom
closedfixed 
PCWindows XPSP3
 
0.31.03 
0000103: Dwarfs get stuck in buildings
When setting up a building (happens often with doors and workshops) a dwarf will on random stuck in it with 'No job' state. Creature will often remain at the place, sleep there and only after waking up it seems to go for it's needs. Removing the building also 'frees' dwarf.
I used woodden doors and wood for workshops.
Unmodded version.
pathfinding
child of 0000018closed Toady One Pathfinding fails to update after map changes 
Issue History
2010-04-01 23:26a.f.New Issue
2010-04-03 09:14FootkerchiefNote Added: 0000545
2010-04-03 11:07a.f.Note Added: 0000587
2010-04-11 23:48a.f.Issue Monitored: a.f.
2010-04-11 23:48a.f.Tag Attached: CLOSE THIS
2010-04-11 23:48a.f.Tag Attached: pathfinding
2010-04-12 12:43FootkerchiefRelationship addedchild of 0000018
2010-04-12 12:43FootkerchiefStatusnew => resolved
2010-04-12 12:43FootkerchiefFixed in Version => 0.31.03
2010-04-12 12:43FootkerchiefResolutionopen => fixed
2010-04-12 12:43FootkerchiefAssigned To => Toady One
2010-06-09 06:46Toady OneStatusresolved => closed
2011-03-15 21:39Logical2uTag Detached: CLOSE THIS

Notes
(0000545)
Footkerchief   
2010-04-03 09:14   
For the workshops, are you sure they're not blocking themselves in? Not all workshop tiles can be walked through.
(0000587)
a.f.   
2010-04-03 11:07   
No, workshops were definitely at open areas.. I think this is related to 0000018, dwarfs get this at random with many activities, just stand with 'No job' or spamming 'Couldn't find path'.