Dwarf Fortress Bug Tracker - Dwarf Fortress |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0011018 | Dwarf Fortress | Animal Populations | public | 2019-02-01 15:01 | 2019-02-02 09:48 |
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Reporter | Drahflow | |
Assigned To | Loci | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | duplicate | |
Platform | | OS | Linux | OS Version | |
Product Version | 0.44.12 | |
Target Version | | Fixed in Version | | |
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Summary | 0011018: Blind Cave Ogre walks the fortress and no one cares |
Description | I recently loaded a fortress which has a (trapped) connection to the caverns. Much to my surprise I found a (wounded) Blind Cave Ogre on my main staircase. I suspect it teleported to there, but cannot be sure. In any case, no Fun ensued, but everyone ignored it. The Ogre itself also does not seem to be interested in battle, at least Dwarfs are able to pass without ill effect or battle reports. |
Steps To Reproduce | Load save at: http://dffd.bay12games.com/file.php?id=14220 [^]
Check unit list (Animals) for the Blind Cave Ogre. Check that there is no fighting with it (any more), even though Blind Cave Ogre. |
Additional Information | IIRC the Ogre in question was wounded by some Monster Slayer (deceased in the process), well outside the trapped corridor leading to the caverns. After save+load however, I found the situation as described. |
Tags | No tags attached. |
Relationships | duplicate of | 0010031 | confirmed | Loci | Wild creatures that should normally be hostile due to their [LARGE_PREDATOR] tag are harmless if intelligent. |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2019-02-01 15:01 | Drahflow | New Issue | |
2019-02-02 09:48 | Loci | Relationship added | duplicate of 0010031 |
2019-02-02 09:48 | Loci | Status | new => resolved |
2019-02-02 09:48 | Loci | Resolution | open => duplicate |
2019-02-02 09:48 | Loci | Assigned To | => Loci |