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0011046Dwarf FortressDwarf Mode -- Combatpublic2019-03-02 16:342020-10-15 04:02
TheCrazyHamsteR 
 
normalmajorhave not tried
newopen 
0.44.12 
 
0011046: Loyalty cascade after a tantrum fist fight with a dwarven visitor
My furnace operator was throwing a tantrum, started a fist fight with a swordsdwarf visitor in the meeting area, and was soon chopped to pieces afterwards. Then the swordsdwarf and some random bards caught in the battle started interrupting jobs and were attacked by my dwarves and human mercenaries, who in turn started killing other random dwarves throughout the fortress.
Have a tantruming dwarf start a fist fight in meeting area and get killed by a dwarven visitor.
No tags attached.
related to 0011419new  Judicial beatings, tantrums, and other "expected" violence sometimes cause loyalty cascades 
Issue History
2019-03-02 16:34TheCrazyHamsteRNew Issue
2020-02-21 16:44BumberNote Added: 0040161
2020-02-21 17:06Toady OneNote Added: 0040162
2020-02-22 01:14BumberNote Added: 0040164
2020-02-22 01:18BumberNote Edited: 0040164bug_revision_view_page.php?bugnote_id=0040164#r16341
2020-02-26 19:00LociRelationship addedrelated to 0011419
2020-03-01 10:26BumberNote Added: 0040280
2020-04-16 14:04mounfNote Added: 0040467
2020-04-18 16:17ButtonIssue Monitored: Button
2020-04-20 12:43EsavierNote Added: 0040487
2020-04-20 12:43EsavierIssue Monitored: Esavier
2020-10-15 04:02hyperflareNote Added: 0040761
2020-10-15 04:02hyperflareIssue Monitored: hyperflare
2020-10-15 04:04hyperflareNote Edited: 0040761bug_revision_view_page.php?bugnote_id=0040761#r16577

Notes
(0040161)
Bumber   
2020-02-21 16:44   
I've got before and after saves of this occurring:
http://dffd.bay12games.com/file.php?id=14848 [^]
http://dffd.bay12games.com/file.php?id=14849 [^]
(0040162)
Toady One   
2020-02-21 17:06   
Hopefully this is fixed as with your save in 0011363, since it sounds like similar circumstances (killing any visitor that someone has talked to previous can result in dwarves considering the killing dwarf a "murderer"), but I'll get a chance to check later.
(0040164)
Bumber   
2020-02-22 01:14   
(edited on: 2020-02-22 01:18)
The visitor didn't get killed in my instance. A simple bruising was enough to turn everyone lethal against the tantruming dwarf.

(0040280)
Bumber   
2020-03-01 10:26   
Still happening in 0.47.04.
(0040467)
mounf   
2020-04-16 14:04   
Can confirm I also had the same problem in 0.47.04 (world generated and played in this version).

Miner throws a tantrum and injures butcher - no problems, reported in justice screen as expected.

Miner then attacks a visiting bard and injures him. No report in justice screen for this.

Miner is convicted for attacking and injuring the butcher and receives a beating.

Visiting Bard interrupts a number of other fortress dwarfs. Fortress dwarfs (plus one cat) start producing job interruptions, seems to be 4-5 dwarfs and a cat causing most of them. All affected dwarfs have "terrified whilst in conflict / vengeful when joining an existing conflict"

Hammerdwarf killed the visiting bard, more fights are starting as members of the fort military start attacking fortress dwarfs and animals.
(0040487)
Esavier   
2020-04-20 12:43   
Hey guys, i am also confirming this,
I was suspecting some kind of evil acts but it just "infected" most of my military personnel and thus resulting in fortress wiping itself out from the inside.

Played on Meph's tilest, mostly unmodded.

Even after killing most of the fortress there are no new entries in justice screen as if people were justified in killing each other. I had few temporary Inn visitors (bards) and i tracked first cases to actually injuring one of them by tantruming dwarf.
(0040761)
hyperflare   
2020-10-15 04:02   
(edited on: 2020-10-15 04:04)
Can confirms this is an issue. Dwarfs tantrums, hits a visitor in a tavern, entire fortress starts attacking and killing each other.

This is still happening on 0.47.04