Dwarf Fortress Bug Tracker - Dwarf Fortress
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0001399Dwarf FortressDwarf Mode -- Interface, Stockspublic2010-04-21 11:032010-07-23 08:53
kaefermelder 
Footkerchief 
normalmajorrandom
resolvedno change required 
0.31.03 
 
0001399: "Native" ores can't be used at mason's shop
Using marble works fine, after being allowed in z-stone.

Gold and silver however are not usable for masons.
Allow Gold and Silver in z-stone. Shut in mason in WS with gold and silver nuggets. Order some tables or w/e.

Message: Needs non-economic rock.
Unmodded game 31.03

(How exactly is the mantis filter/search working? I keep posting duplicates because I can't find the issues.)
No tags attached.
related to 0000823resolved Toady One "Native" ores use METAL_TEMPLATE, can supposedly be used for "sharp blades" and studding (doesn't work) 
Issue History
2010-04-21 11:03kaefermelderNew Issue
2010-04-21 11:09smjjamesNote Added: 0004469
2010-04-21 11:11smjjamesNote Edited: 0004469bug_revision_view_page.php?bugnote_id=0004469#r1524
2010-04-21 11:28FootkerchiefRelationship addedchild of 0000823
2010-04-21 11:31FootkerchiefNote Added: 0004476
2010-04-21 11:31FootkerchiefSummarydwarves don't recognize economic stone settings in some cases => "Native" ores can't be used at mason's shop
2010-07-23 08:47QuietustNote Added: 0010872
2010-07-23 08:48QuietustNote Edited: 0010872bug_revision_view_page.php?bugnote_id=0010872#r4222
2010-07-23 08:53FootkerchiefNote Added: 0010873
2010-07-23 08:53FootkerchiefStatusnew => resolved
2010-07-23 08:53FootkerchiefResolutionopen => no change required
2010-07-23 08:53FootkerchiefAssigned To => Footkerchief
2010-07-23 08:54FootkerchiefRelationship replacedrelated to 0000823

Notes
(0004469)
smjjames   
2010-04-21 11:09   
(edited on: 2010-04-21 11:11)
For the Mantis search filter, try searching for key words or search for relevant tags. For example, I did a search for economic and found one similar to yours. Not sure if it counts as a duplicate though.

Most bug reports have tags, so either way should work.

(0004476)
Footkerchief   
2010-04-21 11:31   
See 0000823. The "native" ores are currently using the wrong material template (METAL_TEMPLATE), which causes the game to get schizophrenic about whether they're metals or stones.
(0010872)
Quietust   
2010-07-23 08:47   
(edited on: 2010-07-23 08:48)
In 0.31.10, I was able to successfully make doors out of native metal ores once I had enabled the ores themselves in Z-Stones - enabling the metals themselves had no effect.

(0010873)
Footkerchief   
2010-07-23 08:53   
Oops, thanks Quietust. Yeah, this isn't a bug.