Dwarf Fortress Bug Tracker - Dwarf Fortress
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0001555Dwarf FortressCreaturespublic2010-04-26 13:332014-01-17 10:43
Footkerchief 
Toady One 
lowtrivialN/A
resolvedfixed 
PCWindows XP (32 bit)SP3
0.31.03 
0.31.15 
0001555: Giant desert scorpion doesn't use the chitin body detail plans
All the other chitin creatures use the CHITIN_MATERIALS and CHITIN_TISSUES body detail plans, but the giant desert scorpion still uses STANDARD_MATERIALS and STANDARD_TISSUES, and manually adds chitin and removes hair/skin/leather.
This was discovered while investigating a problem with adding a MATERIAL_REACTION_PRODUCT to chitin. http://www.bay12forums.com/smf/index.php?topic=55164.msg1200103#msg1200103 [^]
Probable Quick Fix
related to 0001556new  If a MATERIAL_REACTION_PRODUCT references a nonexistent mat in LOCAL_CREATURE_MAT, it silently picks another mat (no errorlog) 
Issue History
2010-04-26 13:33FootkerchiefNew Issue
2010-04-26 13:34FootkerchiefTag Attached: PROBABLE QUICK FIX
2010-04-26 13:34FootkerchiefIssue Monitored: Footkerchief
2010-04-26 13:44FootkerchiefRelationship addedrelated to 0001556
2010-04-28 09:52smjjamesTag Attached: quick fix
2010-05-05 21:28FootkerchiefTag Detached: quick fix
2010-10-02 04:27Toady OneNote Added: 0013126
2010-10-02 04:27Toady OneStatusnew => resolved
2010-10-02 04:27Toady OneFixed in Version => 0.31.15
2010-10-02 04:27Toady OneResolutionopen => fixed
2010-10-02 04:27Toady OneAssigned To => Toady One
2014-01-17 10:43Kirig StonebeardIssue Monitored: Kirig Stonebeard

Notes
(0013126)
Toady One   
2010-10-02 04:27   
This should be sorted out for 0.31.15.