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0001586Dwarf FortressCreaturespublic2010-04-27 14:272014-01-26 10:39
jimi12 
 
lowminorhave not tried
newopen 
0.31.03 
 
0001586: Giantess killing her newborn
I just received an alert that a giantess that lives in a cave near me had a baby girl. I look at the unit screen and the baby is marked friendly. I zoom in on them and they are fighting. In the combat reports the mother started beating up her own baby! I would assume this should not happen.
Embark on cave. Wait for giant romance to do its magic.
No tags attached.
related to 0003685needs feedback Dwarfu Goblin squads invading a fortress will kill their non-goblin squadmates, sparking loyalty cascade 
parent of 0002878new  siegers' mounts breed, siegers proceed to kill the offspring 
related to 0000252acknowledged Footkerchief When reclaim Goblins are friendly 
Not all the children of this issue are yet resolved or closed.
Issue History
2010-04-27 14:27jimi12New Issue
2010-04-27 14:34Logical2uNote Added: 0005403
2010-04-27 14:43FootkerchiefRelationship addedchild of 0000252
2010-04-27 14:44smjjamesNote Added: 0005406
2010-04-27 14:47jimi12Note Added: 0005407
2010-04-27 14:53FootkerchiefNote Added: 0005409
2010-04-27 14:57Logical2uNote Added: 0005410
2010-04-27 14:57smjjamesNote Added: 0005411
2010-04-27 14:58Logical2uNote Edited: 0005410bug_revision_view_page.php?bugnote_id=0005410#r1935
2010-04-27 15:00smjjamesNote Edited: 0005411bug_revision_view_page.php?bugnote_id=0005411#r1937
2010-04-27 15:02FootkerchiefNote Added: 0005414
2010-04-27 15:03FootkerchiefNote Edited: 0005414bug_revision_view_page.php?bugnote_id=0005414#r1939
2010-04-27 15:03FootkerchiefNote Edited: 0005414bug_revision_view_page.php?bugnote_id=0005414#r1940
2010-04-27 15:03smjjamesNote Edited: 0005411bug_revision_view_page.php?bugnote_id=0005411#r1941
2010-04-27 15:04FootkerchiefNote Edited: 0005414bug_revision_view_page.php?bugnote_id=0005414#r1942
2010-04-27 15:24smjjamesNote Added: 0005416
2010-04-27 15:27smjjamesNote Edited: 0005411bug_revision_view_page.php?bugnote_id=0005411#r1943
2010-04-27 16:15Logical2uNote Edited: 0005410bug_revision_view_page.php?bugnote_id=0005410#r1944
2010-04-28 10:28jimi12Note Added: 0005549
2010-07-04 10:35FootkerchiefRelationship replacedrelated to 0000252
2010-07-28 15:23FootkerchiefRelationship addedparent of 0002878
2014-01-26 10:39FootkerchiefRelationship addedrelated to 0003685

Notes
(0005403)
Logical2u   
2010-04-27 14:34   
Ah, interesting. This sounds like it might be related to 0000842 or 0000252, although obviously very different circumstances.
(0005406)
smjjames   
2010-04-27 14:44   
Hey, do you remember that one report or whatever back in 40D where someone had a horse which belonged to siegers which gave birth and then the horse attacked the foal, or maybe it was the other way around. This sounds similar.
(0005407)
jimi12   
2010-04-27 14:47   
I just had a different Giantess give birth and immediatley begin to kill her baby.
(0005409)
Footkerchief   
2010-04-27 14:53   
Man that's messed up. Well, all the related issues that Logical2u mentioned are under one umbrella now.
(0005410)
Logical2u   
2010-04-27 14:57   
(edited on: 2010-04-27 16:15)
... I'm trying to think of what the common thread might be.

It's possible that (consecutively, not individually!)
1. The giant itself isn't listed as Friendly because it was spawned sometime after the map was made, or it's from a hostile civilization.
2. The baby is immediately given a historical name upon birth, since its birth was observed by your dwarves. (Edit: Probably a blank historical name - much like wagons in 40d and underground regions in the present version - this could be checked later in Legends mode)
3. Bug 0000842 comes into play - critters that become historically significant on your map become friendly to you.
4. Hostile and friendly critters don't get along.

(0005411)
smjjames   
2010-04-27 14:57   
(edited on: 2010-04-27 15:27)
*Pokes Footkerchief* What about the old one I mentioned? Although that one had to do with siegers, the mechanics behind the bug could be similar.

Still, a siege would have to be around long enough for the mounts to give birth, so this kind of bug would be much easier to run into.

@Logical2u: Not sure about number 4 as I had an olmman go friendly with a hostile member of the same species nearby and they didn't fight. I'll have to check the sight range of the olmmen real quick.

Edit: They have normal sight, at least for aboveground and it looks like they have normal sight belowground too. So that might not be why.

(0005414)
Footkerchief   
2010-04-27 15:02   
(edited on: 2010-04-27 15:04)
Logical2u: I'm thinking it's 3. Giants, being semi-megabeasts, probably become historical figures at birth.

smjjames: I have a vague memory of that report, but all I could find was this one where the newborn horse foal reveals an ambush: http://www.bay12forums.com/smf/index.php?topic=37679.0 [^]

(0005416)
smjjames   
2010-04-27 15:24   
Maybe I was confusing that and an issue with captured invader mounts, I can't find the one I was thinking of.
(0005549)
jimi12   
2010-04-28 10:28   
The babies were both listed as friendly, but were unnamed. They were just listed as "Giant baby". The orignal giants were all named and listed as current resident and were hostile to me.