Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0000183 | Dwarf Fortress | Combat -- Stuck-ins | public | 2010-04-02 14:51 | 2017-05-19 06:15 |
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Reporter | eldrik | |
Assigned To | | |
Priority | low | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | | |
Target Version | | Fixed in Version | | |
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Summary | 0000183: Weapons get stuck into toes, eyelids, and teeth |
Description | During combat, only tested in arena at this point, weapons (a shortsword was used)can be thrusted through eyelids and toes, becoming stuck in the wound, and then twisted. Surface area makes this unlikely. |
Steps To Reproduce | |
Additional Information | |
Tags | combat, lodged, stuckins |
Relationships | related to | 0000033 | resolved | Toady One | Bronze colossus, skeletal creatures, fleshballs, and others are impossible to kill | has duplicate | 0001624 | closed | Footkerchief | Weapons get lodged in odd places. | has duplicate | 0002708 | resolved | Footkerchief | Large objects like pikes can be thrown and embed themselves in small body parts like lips or noses | has duplicate | 0002100 | resolved | Footkerchief | A pike was stuck in a tiger's shattered tooth. | related to | 0001113 | new | | Blunt weapons/objects/shields can get stuck-in |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2010-04-02 14:51 | eldrik | New Issue | |
2010-04-03 15:08 | Footkerchief | Category | General => Combat -- General |
2010-04-03 15:10 | Footkerchief | Category | Combat -- General => Combat -- Stuck-ins |
2010-04-04 17:09 | eldrik | Tag Attached: combat | |
2010-04-07 02:29 | KaelGotRice | Tag Attached: stuckins | |
2010-04-07 02:30 | KaelGotRice | Note Added: 0001708 | |
2010-04-29 00:38 | Footkerchief | Relationship added | has duplicate 0001624 |
2010-04-29 05:13 | se5a | Note Added: 0005653 | |
2010-04-29 05:14 | se5a | Tag Attached: lodged | |
2010-04-29 05:15 | se5a | Note Edited: 0005653 | bug_revision_view_page.php?bugnote_id=0005653#r2073 |
2010-07-15 09:42 | Footkerchief | Relationship added | has duplicate 0002708 |
2010-07-16 10:35 | Footkerchief | Relationship added | parent of 0002100 |
2010-07-16 19:50 | TomiTapio | Note Added: 0010462 | |
2010-07-16 20:19 | OzoneGrif | Note Added: 0010465 | |
2012-02-20 17:38 | Footkerchief | Relationship replaced | has duplicate 0002100 |
2012-02-20 17:38 | Footkerchief | Issue Monitored: Dwarfu | |
2012-02-20 17:38 | Footkerchief | Summary | Weapons get stuck and twisted in toes and eyelids. => Weapons get stuck into toes, eyelids, and teeth |
2012-02-20 17:46 | Footkerchief | Relationship added | related to 0000033 |
2012-02-20 19:15 | Footkerchief | Relationship added | related to 0001113 |
2017-05-19 06:15 | Hinaichigo | Note Added: 0036558 | |
Notes |
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(0005653)
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se5a
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2010-04-29 05:13
(edited on: 2010-04-29 05:15) |
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might want to add "Lodged" to the tags there, since that's what I was searching for (which is the word the game uses) when I created my duplicate.
Edit: Oh look! I can do that myself!
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Related thing: wrestling, one can grab someone's front or back teeth with upper or lower arm. Or grab a cat's toe with upper arm. |
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I guess a weapon could get stuck in a dragon's toe or eyelid. Since dragons are supposedly huge. (as huge as a cat wound?)
Maybe this behaviour could depend on the monster's size. |
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I've never observed this in recent versions (as of 0.43.05). It may be fixed. |
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