Dwarf Fortress Bug Tracker - Dwarf Fortress
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0001992Dwarf FortressDwarf Mode -- Roomspublic2010-05-20 06:002015-02-01 08:40
eldrik 
Toady One 
lowminoralways
resolvedfixed 
0.31.04 
0.31.13 
0001992: Dwarves do not assign selves to empty bedrooms.
Dwarves used to automatically assign themselves to an empty bed that was assigned as a room. This no longer works for me, which leads to having to assign every bed to an individual dwarf manually. Though not difficult, it is certainly time consuming.
Start a fort, make some beds, assign said beds as rooms, and wait.
In a 100 dwarf fort, I have seen maybe 6 beds chosen by dwarves at random. So this doesn't seem to be absolute, but I think they are grabbing beds a bit slower then is necessary.
bed, room
has duplicate 0002936resolved Logical2u Dwarves don't claim bedrooms properly. 
child of 0000034resolved Toady One Assigned rooms not respected 
Issue History
2010-05-20 06:00eldrikNew Issue
2010-05-20 06:02eldrikTag Attached: bed
2010-05-20 06:02eldrikTag Attached: Dwarf
2010-05-20 06:02eldrikTag Attached: room
2010-05-20 06:02eldrikTag Detached: Dwarf
2010-05-20 06:25eldrikNote Added: 0007066
2010-05-20 09:26derigoNote Added: 0007075
2010-05-21 12:47eldrikNote Added: 0007138
2010-05-21 14:01MrWigglesNote Added: 0007139
2010-05-21 14:09MrWigglesNote Edited: 0007139bug_revision_view_page.php?bugnote_id=0007139#r2670
2010-05-21 19:04DuckyNote Added: 0007152
2010-05-22 09:36eldrikNote Added: 0007195
2010-05-22 10:32FootkerchiefRelationship addedchild of 0000034
2010-05-22 14:09MrWigglesNote Added: 0007202
2010-05-22 14:13FootkerchiefNote Added: 0007203
2010-05-22 14:13FootkerchiefNote Edited: 0007203bug_revision_view_page.php?bugnote_id=0007203#r2685
2010-08-03 12:31Logical2uRelationship addedhas duplicate 0002936
2010-08-03 12:31Logical2uIssue Monitored: Logical2u
2010-09-06 03:50Toady OneNote Added: 0012445
2010-09-06 03:50Toady OneStatusnew => resolved
2010-09-06 03:50Toady OneFixed in Version => 0.31.13
2010-09-06 03:50Toady OneResolutionopen => fixed
2010-09-06 03:50Toady OneAssigned To => Toady One
2010-09-06 08:42Logical2uIssue End Monitor: Logical2u
2010-09-15 14:49KhiftIssue Monitored: Khift
2010-09-15 14:50KhiftIssue End Monitor: Khift
2010-09-15 14:53KhiftTag Attached: still happens
2015-02-01 08:40lethosorTag Detached: still happens

Notes
(0007066)
eldrik   
2010-05-20 06:25   
This seems like it may have been fixed in.04, give me a bit of time with this fort and I'll get back.
(0007075)
derigo   
2010-05-20 09:26   
Militia dwarves in a squad with the 'sleep in room at will' option DO assign themselves rooms. Civilians seem not to. Perhaps they're waiting for the dwarven economy? I have that disabled, so I can't say.
(0007138)
eldrik   
2010-05-21 12:47   
It seems I was mistaken. The dwarves seem to be doing it now, though it took a long time. Economy is not on for me either. I'm going to say leave this open for now in case anyone else is having the problem, it may be a fluke.

I'm certain pre .04 this was an issue for me, I just never got around to reporting it.
(0007139)
MrWiggles   
2010-05-21 14:01   
(edited on: 2010-05-21 14:09)
I'm playing on .04 OSX, and I have started to notice this as well. I have 11 dorfs, and only three have self assigned bedrooms.

I think it may be doing it slower then what we're used to in 40d.

I did notice that the original 7 didnt go comatose at the exactly the same time. This is probably due to the metabolism the dorf have now.

(0007152)
Ducky   
2010-05-21 19:04   
In 40d they only assigned themselves beds when they slept in an empty room. Since dwarves will now sleep in rooms assigned to other dwarves, as well as hospital beds, even if they have a room assigned, that might be what's causing it. They're not sleeping in a bed that's an empty room, so they don't assign themselves to it.
(0007195)
eldrik   
2010-05-22 09:36   
Ah, I never knew how the mechanic worked. Good input.
(0007202)
MrWiggles   
2010-05-22 14:09   
I've notice that dorf will sleep about anywhere too. Has that been reported as a minor bug?
(0007203)
Footkerchief   
2010-05-22 14:13   
^^^ Yes, see 0000034 and 0000647.

(0012445)
Toady One   
2010-09-06 03:50   
Looks like the fix for 0000034 has fixed this, and it checks out in tests, so hopefully it is all working out. Go ahead and reopen if it comes up again in a new fort after 0.31.13 (old forts might have problems until beds are rebuilt, since there's some lingering debris I can't easily clean).