Dwarf Fortress Bug Tracker - Dwarf Fortress
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0002008Dwarf FortressDwarf Mode -- Jobs, Haulingpublic2010-05-21 08:082012-09-30 22:53
al103 
Toady One 
normalminoralways
resolvedfixed 
PCWindowsXP sp2
0.31.04 
0.34.06 
0002008: Dumping owned rotten food don't work
Made squad. Set them 2 food each. Then removed squad. Food rot where they dropped it, but refuse haulers don't moved it to refuse pile, nor moved it to dumping area when ordered to dump rotten food. Dropped backpacks were dumped just fine. Refuse haulers don't have other jobs and in "no job" mode.
dumping, food, Military
has duplicate 0003856resolved Footkerchief Food left on table rots. Cannot be dumped 
has duplicate 0004697resolved Footkerchief Miasma without a source 
child of 0001299new  Rotting food still owned after owner goes insane, can't be dumped 
Issue History
2010-05-21 08:08al103New Issue
2010-05-21 08:23KennelTag Attached: dumping
2010-05-21 08:23KennelTag Attached: food
2010-05-21 09:19FootkerchiefRelationship addedchild of 0001299
2010-08-17 02:25AlgeIssue Monitored: Alge
2010-08-17 02:25AlgeIssue End Monitor: Alge
2010-08-17 02:25AlgeIssue Monitored: Alge
2010-08-17 02:27AlgeNote Added: 0011847
2010-08-19 14:53deathc4Note Added: 0011935
2010-08-27 09:23BeeskeeNote Added: 0012157
2010-08-27 09:23BeeskeeIssue Monitored: Beeskee
2010-08-28 10:28BeeskeeNote Edited: 0012157bug_revision_view_page.php?bugnote_id=0012157#r4741
2010-10-03 14:41numerobisNote Added: 0013173
2010-12-29 10:02FootkerchiefRelationship addedhas duplicate 0003856
2011-03-28 09:29Orkel2Note Added: 0016721
2011-06-10 20:26kwielandNote Added: 0017971
2011-06-12 23:39DwarfuRelationship addedrelated to 0004697
2011-06-18 13:32tiggerbiggoNote Added: 0018014
2011-07-15 07:25theothersteve7Note Added: 0018245
2012-02-12 18:11MezmeerNote Added: 0019486
2012-02-12 18:12MezmeerTag Attached: Military
2012-02-12 18:14MezmeerNote Edited: 0019486bug_revision_view_page.php?bugnote_id=0019486#r7306
2012-02-13 15:51kwielandNote Added: 0019491
2012-02-19 15:23FootkerchiefNote Added: 0020175
2012-02-19 15:23FootkerchiefRelationship replacedhas duplicate 0004697
2012-02-22 21:24BlackZHawkNote Added: 0020517
2012-03-17 08:35KogutNote Added: 0021531
2012-03-17 08:36KogutNote Edited: 0021531bug_revision_view_page.php?bugnote_id=0021531#r8033
2012-09-30 22:53DwarfuNote Added: 0023626
2012-09-30 22:53DwarfuStatusnew => resolved
2012-09-30 22:53DwarfuFixed in Version => 0.34.06
2012-09-30 22:53DwarfuResolutionopen => fixed
2012-09-30 22:53DwarfuAssigned To => Toady One

Notes
(0011847)
Alge   
2010-08-17 02:27   
I can confirm this still occurs in 0.31.12. Workaround may be to never set military to carry food as supplies.
(0011935)
deathc4   
2010-08-19 14:53   
Confirmed here too. I've yet to see the squads eat the food assigned to them anyways. They just stand out there starving/dehydrating even though they have food and drink with them. Dem silly dorfs.
(0012157)
Beeskee   
2010-08-27 09:23   
(edited on: 2010-08-28 10:28)
Confirmed here too, it seems to happen with dwarfs in the military for me, when changing their uniforms or enabling/disabling training or anything that interrupts an eating task. Some food does not rot either, resulting in dwarfs with rooms full of food. Seems to be related to an equipment issue I see, where military dwarfs with a tool-using labor have trouble getting equipment.


Save: http://dffd.wimbli.com/file.php?id=3005 [^]

(0013173)
numerobis   
2010-10-03 14:41   
I'm getting this in spades when dwarves equip new armor: they drop the backpack, which immediately disgorges the food, then they put on the armor, doff the pack, and then go off to find a couple new bits of food. Repeat. If the food was dropped on a stockpile it will never rot, but typically I get huge clouds of miasma in my forges.

Seems when a dwarf is needs food, it doesn't think to pick up the food it already owns. Implementing that would mask some other imperfections (like the pack disgorging its food) but the miasmic clutter symptom would be dealt with nicely.
(0016721)
Orkel2   
2011-03-28 09:29   
Still in .24

A beekeeper took a prepared draltha brain into his bedroom, left it there and now it's pushing up miasma and I can't move it away. Had to make a diagonal wall at the room entrance (miasma doesn't flow diagonally) to stop the bedroom district from going up in gas.
(0017971)
kwieland   
2011-06-10 20:26   
While drinks don't rot, a similar situation exists when dwarves are carrying flasks/waterskins. Whenever they drop them and there is still contents in the flask, both the contents and the flask are forbidden for some reason.
(0018014)
tiggerbiggo   
2011-06-18 13:32   
I think I have the solution. I don't know if this will work, but it's worth a shot. first, press O for Orders, then R for refuse. make them gather refuse from outside, then make them pick up vermin remains as well. Hope it works for you.
(0018245)
theothersteve7   
2011-07-15 07:25   
Tigger I appreciate the idea but that doesn't do it; I usually have those orders active. Also I don't care about the food outside, it's the inside food that causes problems.
(0019486)
Mezmeer   
2012-02-12 18:11   
(edited on: 2012-02-12 18:14)
I'd like to know if that has gotten any attention as I'm having the same issue. My fortress is a miasma fest due to this unforeseen issue. It would be nice if we could force-remove ownership somehow. Also I'd like to note that his is not a duplicate issue of the one stated above, as this is concerning military and not tables. Entirely different issues with the same end result (refuse).

(0019491)
kwieland   
2012-02-13 15:51   
Mezmeer - actually this is the same as 3856. If you want a temporary fix, go to the military screen, supplies, and then don't let them carry any food. (change each squad)
(0020175)
Footkerchief   
2012-02-19 15:23   
hyp3r4ctive posted this save at 0004697: http://dffd.wimbli.com/file.php?id=4509 [^]
(0020517)
BlackZHawk   
2012-02-22 21:24   
I've played around with the bug since I was able to get it. It seems to me if you can get them to move it out of the way. Like build a construction on it and they will move it you can dump it or relocate to the place that you want the item to go. It seems when another dwarf moves the object it becomes unclaimed to the other dwarf allowing it to be moved. I built walls around and on top of the items to be able to do this. So if someone could do the same experiment and report back that would be great to confirm this work around for the bug.
(0021531)
Kogut   
2012-03-17 08:35   
(edited on: 2012-03-17 08:36)
should be mostly fixed per 03/16/2012 devlog ("Toady One I dealt with the ownership of discarded items today. It lapses after a time if the item is not held by the dwarf or in the dwarf's rooms.")

But there may be a problem with a food in the rooms.

(0023626)
Dwarfu   
2012-09-30 22:53   
Thanks, Kogut, I believe the general intent of this report has been resolved with ownership flag removal. As a food item stored in a personal room isn't considered 'discarded,' it shouldn't be considered part of this bug. At best it becomes a suggestion on how to deal with storage of different items in personal rooms (barrels, chests, etc.).

I've added this to the change log for 34.06.