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0000228Dwarf FortressDwarf Mode -- Jobs, Itemspublic2010-04-02 20:382010-06-13 10:00
Esperath 
Toady One 
normalmajoralways
resolvedduplicate 
PC x64Microsoft WindowsWindows 7 x64
 
0.31.07 
0000228: Prepared roasts revert to component materials on unpause
I have seen some related bugs with cooking liquids. My cooks seem to be able to create roasts from booze just fine, and people can even move, eat, and store these roasts. However, as soon as I unpaused the game after saving, all of my unbarreled roasts disappeared and reverted to the base material (the first item in the stack).
Before:
http://imgur.com/3og8Y.png [^]

As soon as I unpause the game:
http://imgur.com/P49Ef.png [^]

I will try and upload the save.
food
child of 0000138resolved Toady One Liquid prepared meals melt, kitchen gets cluttered with booze 
Issue History
2010-04-02 20:38EsperathNew Issue
2010-04-02 20:39EsperathIssue Monitored: Esperath
2010-04-02 20:42EsperathNote Added: 0000403
2010-04-02 20:45EsperathNote Added: 0000406
2010-04-02 20:46EsperathTag Attached: food
2010-04-05 05:55AmpolirosNote Added: 0001057
2010-04-12 05:50stele007Note Added: 0003029
2010-04-16 10:07FootkerchiefRelationship addedchild of 0000138
2010-04-22 07:14derigoNote Added: 0004591
2010-04-29 13:13FootkerchiefCategoryGeneral => Dwarf Mode -- Jobs, Items
2010-06-13 04:30Toady OneNote Added: 0008266
2010-06-13 04:30Toady OneStatusnew => resolved
2010-06-13 04:30Toady OneFixed in Version => 0.31.07
2010-06-13 04:30Toady OneResolutionopen => fixed
2010-06-13 04:30Toady OneAssigned To => Toady One
2010-06-13 10:00FootkerchiefResolutionfixed => duplicate

Notes
(0000403)
Esperath   
2010-04-02 20:42   
Save uploaded here:

http://www.megaupload.com/?d=XMIX7SDF [^]
(0000406)
Esperath   
2010-04-02 20:45   
Perhaps related to this bug?
http://www.bay12games.com/dwarves/mantisbt/view.php?id=138 [^]
(0001057)
Ampoliros   
2010-04-05 05:55   
Yeah, it's related to that bug, i think. the problem seems to be that boozecooked meals occasionally melt into a puddle of their primary ingredient, which then clutters up the workshop, as it can't be dumped as it's a liquid without a container. If the meal in question was a masterpiece, you can get bad thoughts for art defacement, which may also relate to http://www.bay12games.com/dwarves/mantisbt/view.php?id=303 [^]
(0003029)
stele007   
2010-04-12 05:50   
I'm also having this issue. Note that the liquid shows up as a separate entry in your kitchen list for cookable/brewable foods (it will list, say, Dwarven Wine twice if some of it is sitting outside a barrel). However, even if it's set to cook, it won't be used since it's not a container.
(0004591)
derigo   
2010-04-22 07:14   
I saw this for the first time today. One of my dwarfs got the munchies and walked over to the food stockpile and picked up a masterwork dwarven syrup roast out of a stack of 30. It melted, prompting a 'A masterwork of Urist McCooksalot's has been lost' along with an unhappy thought for the cook. Confused, the hungry dwarf picked up another roast. It also melted. Apparently enraged or really into syrup, he proceeded to work his way through the entire pile of roasts, melting each one. Maybe he just really hates the cook and wanted to drive him mad.

And yes this sounds exactly like http://www.bay12games.com/dwarves/mantisbt/view.php?id=303 [^]
(0008266)
Toady One   
2010-06-13 04:30   
This should be sorted out for 0.31.07.