Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
|
ID | Project | Category | View Status | Date Submitted | Last Update |
0002478 | Dwarf Fortress | Dwarf Mode -- Interface, Military Screen | public | 2010-06-26 14:44 | 2014-09-02 13:59 |
|
Reporter | Telarin | |
Assigned To | Toady One | |
Priority | normal | Severity | minor | Reproducibility | sometimes |
Status | resolved | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | 0.31.08 | |
Target Version | | Fixed in Version | 0.40.11 | |
|
Summary | 0002478: Military screen has same text for rusty skills and absent skills |
Description | On the military screen, when assigning dwarves to a squad, it is supposed to show the selected dwarf's skill with the relevant weapon for that squad. For instance, if axes are selected, it shows "Not Axedwarf" etc. However, I have found some cases where it shows "Not Axedwarf" when in fact the selected dwarf has "Competent Axedwarf" listed in his skills if I select the specific dwarf with the [v]iew interface. |
Steps To Reproduce | |
Additional Information | |
Tags | No tags attached. |
Relationships | related to | 0001577 | resolved | Toady One | High Master Hammerdwarf gets labeled as plain "Hammerdwarf" rather than "Hammerlord" when put back on duty | has duplicate | 0004795 | resolved | Dwarfu | When choosing candidates for the military, display of 'relevant skills' is buggy and nearly useless | has duplicate | 0003686 | resolved | Logical2u | Dwarf is 'Not Wrestler' as Candidate, 'Novice Wrestler' as Squad Member. Plus Bonus Feedback!!! | has duplicate | 0003137 | resolved | Dwarfu | Speardwarf's skill level listed incorrectly on military screen | has duplicate | 0008203 | resolved | Footkerchief | Rusty dwarf marksdwarf skills misrepresented when filling squad positions on military screen | related to | 0002764 | resolved | Toady One | All medical skills besides diagnostician aren't "relevant skills" when appointing a chief medical dwarf in nobles screen | related to | 0001294 | resolved | Toady One | Workshop profile min/max skill level setting is off by one (from rust?) | related to | 0009024 | confirmed | lethosor | When switching to military "positions" page from "equip" page, relevant skills and squad member counts are not updated |
|
Attached Files | |
|
Issue History |
Date Modified | Username | Field | Change |
2010-06-26 14:44 | Telarin | New Issue | |
2011-07-31 16:26 | Dwarfu | Relationship added | has duplicate 0004795 |
2013-03-04 02:36 | Dwarfu | Relationship added | related to 0001577 |
2013-03-04 02:36 | Dwarfu | Relationship added | has duplicate 0003686 |
2013-03-04 02:37 | Dwarfu | Relationship added | has duplicate 0003137 |
2014-01-22 10:30 | Footkerchief | Relationship added | related to 0002764 |
2014-09-01 14:29 | Footkerchief | Relationship added | has duplicate 0008203 |
2014-09-01 14:30 | Footkerchief | Summary | Military screen does not show the correct relevant skills => Military screen displays rusty skills the same as absent skills |
2014-09-01 14:30 | Footkerchief | Summary | Military screen displays rusty skills the same as absent skills => Military screen has same text for rusty skills and absent skills |
2014-09-01 14:30 | Footkerchief | Assigned To | => Footkerchief |
2014-09-01 14:30 | Footkerchief | Status | new => confirmed |
2014-09-02 13:59 | Toady One | Status | confirmed => resolved |
2014-09-02 13:59 | Toady One | Fixed in Version | => Next Version |
2014-09-02 13:59 | Toady One | Resolution | open => fixed |
2014-09-02 13:59 | Toady One | Assigned To | Footkerchief => Toady One |
2014-09-08 15:00 | Footkerchief | Relationship added | related to 0001294 |
2015-07-17 10:33 | lethosor | Relationship added | related to 0009024 |