Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0002548 | Dwarf Fortress | Dwarf Mode -- Items | public | 2010-07-02 23:17 | 2014-07-29 10:46 |
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Reporter | Lost | |
Assigned To | Toady One | |
Priority | low | Severity | text | Reproducibility | unable to reproduce |
Status | resolved | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | 0.31.08 | |
Target Version | | Fixed in Version | 0.40.06 | |
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Summary | 0002548: Forgotten beasts made of mud have wrong material state |
Description | According to its description, the forgotten Beast I killed was made of mud, but when I killed it, the body part said "[Forgotten Beast's name]'s .". Both parts are named the same thing, and according to the description window, both body parts don't have a value tied to their name, and the weight is less than 1 unit. There is also no material name for the creature's blood. It, too, is labeled "A pool of ." |
Steps To Reproduce | Since this is a randomly generated beast, I'd say there's an issue somewhere in the raw files regarding mud or using odd materials to compose a creature. |
Additional Information | |
Tags | No tags attached. |
Relationships | related to | 0000524 | resolved | Toady One | Liquid glob material breath attacks come out solid | related to | 0000385 | resolved | Footkerchief | "unknown frozen creature substance chops" in stocks menu | has duplicate | 0003692 | resolved | Footkerchief | Killed forgotten beast made of mud, collapsed into unnamed "pool of" | related to | 0000505 | resolved | Footkerchief | "Smear of "- forgotten beast spittle not defined |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2010-07-02 23:17 | Lost | New Issue | |
2010-07-03 05:00 | Footkerchief | Note Added: 0009567 | |
2010-07-03 05:01 | Footkerchief | Tag Attached: AWAITING UPDATE | |
2010-07-13 22:01 | Footkerchief | Note Added: 0010203 | |
2010-07-13 22:41 | Lost | Note Added: 0010216 | |
2010-07-13 23:23 | Footkerchief | Tag Detached: AWAITING UPDATE | |
2010-07-25 12:06 | cephalo | Note Added: 0010999 | |
2010-07-25 12:07 | cephalo | Note Edited: 0010999 | bug_revision_view_page.php?bugnote_id=0010999#r4294 |
2010-08-10 00:36 | GauHelldragon | Note Added: 0011687 | |
2010-12-03 10:51 | Footkerchief | Relationship added | has duplicate 0003692 |
2010-12-03 10:51 | Footkerchief | Issue Monitored: Khym Chanur | |
2010-12-03 10:52 | Footkerchief | Relationship added | related to 0000524 |
2010-12-03 10:52 | Footkerchief | Note Added: 0014393 | |
2010-12-03 10:53 | Footkerchief | Summary | Forgotten Beast's . => Forgotten beasts made of mud have wrong material sta te |
2010-12-03 10:53 | Footkerchief | Summary | Forgotten beasts made of mud have wrong material sta te => Forgotten beasts made of mud have wrong material state |
2010-12-03 11:24 | Footkerchief | Relationship added | related to 0000505 |
2012-02-21 07:54 | Footkerchief | Relationship added | related to 0000385 |
2014-07-12 08:12 | howech | Note Added: 0025973 | |
2014-07-29 10:46 | Toady One | Note Added: 0027872 | |
2014-07-29 10:46 | Toady One | Status | new => resolved |
2014-07-29 10:46 | Toady One | Fixed in Version | => Next Version |
2014-07-29 10:46 | Toady One | Resolution | open => fixed |
2014-07-29 10:46 | Toady One | Assigned To | => Toady One |
Notes |
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Have you done any modding? |
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Reminder sent to: Lost Any updates? Had you done any modding? Do you have a save that demonstrates the problem in 31.10? |
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(0010216)
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Lost
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2010-07-13 22:41
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I don't have a save. Next time this anomaly occurs, I'll upload a save onto here.
There is no substantial modding, nothing that would have added materials to the raws, anyways. I only modded the speed of the Dwarves, altered settings in the init file, and removed the aquifer tags from soil layers. |
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(0010999)
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cephalo
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2010-07-25 12:06
(edited on: 2010-07-25 12:07) |
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http://dffd.wimbli.com/file.php?id=2816 [^]
I have a save here. It is also a mud beast, and turned into this non-named body part upon being attacked. The combat report is one swing of an axe.
The only modding I did is to add [SHELL] to hoofs and horns for moods.
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I had the same problem happen with a forgotten beast made out of mud. No modifications, using version 31.12 |
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Quietust's note from 0003692:0014061:
Looking at the creature's raws (extracted from world.dat), this appears to be due to it using the combination of [TISSUE_MATERIAL:MUD] and [TISSUE_MAT_STATE:LIQUID], something which is technically impossible. |
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(0025973)
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howech
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2014-07-12 08:12
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I just experienced this same problem on 0.40.2. It was a forgotten beast which was a blob composed of mud. After it was dead, it left behind a "pool of ", and a "Bora Donu Tega's". The second seems to be the mortal remains of the foul beast. |
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It should generate them correctly now, but old saves from 0.40.05- will still have the incorrect definitions inside of them. |
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