Dwarf Fortress Bug Tracker - Dwarf Fortress
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0003034Dwarf FortressDwarf Mode -- Jobs, Generalpublic2010-08-15 08:292014-07-30 14:20
numerobis 
Toady One 
normalminoralways
resolvedfixed 
0.31.12 
0.40.06 
0003034: bone greaves require 3 stacks of bone (not just 3 bones)
Bone greaves use up three bones, which is not a problem. The craftsdwarf will bring three *stacks* of bones into the workshop. If you don't have three stacks, the job is cancelled. After the job is done, only three bones have been used up, as expected.
Artifact, bones, stack
child of 0000808resolved Toady One Processing Raw Turtles only makes one shell per stack, and other stack size issues 
Issue History
2010-08-15 08:29numerobisNew Issue
2010-08-15 12:29numerobisNote Added: 0011811
2010-08-15 13:11DwarfuRelationship addedrelated to 0000808
2010-08-15 16:33FootkerchiefRelationship replacedchild of 0000808
2011-02-20 19:06SkivverusNote Added: 0015349
2011-02-22 11:55AreyarNote Added: 0015399
2011-02-22 11:56AreyarTag Attached: stack
2011-02-22 11:57AreyarTag Attached: bones
2011-02-22 11:58AreyarTag Attached: Artifact
2014-07-30 14:20Toady OneStatusnew => resolved
2014-07-30 14:20Toady OneFixed in Version => Next Version
2014-07-30 14:20Toady OneResolutionopen => fixed
2014-07-30 14:20Toady OneAssigned To => Toady One

Notes
(0011811)
numerobis   
2010-08-15 12:29   
Repro steps:
1. 'play now' embark
2. tear down the wagon, build butcher shop and craft workshop
3. butcher two dogs; we have about twenty bone but only two stacks.
4. make bone greaves at the craft workshop
(0015349)
Skivverus   
2011-02-20 19:06   
This appears to be the case in 0.31.19 as well; or, at the very least, I'm getting "needs unrotten bone body part" cancellations for orders of bone greaves.

Somewhat more of an issue in the present version, I suppose.
(0015399)
Areyar   
2011-02-22 11:55   
Artifacts also still use entire stacks of bone.
Not such an issue with dogbones, but with elephant/hydra/dragon/etc bones the stacks become much bigger.

Either stacks need to be devided into [5] on creation or artifacts need to use a number of bones rather than a stack.
The way stacks are hauled to sites where there is need for the items in said stacks seem to be the common bug.

Maybe not really a bug. (And I realise this is not suggestions)