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0003108Dwarf FortressMaterial Propertiespublic2010-08-25 19:312010-09-07 11:38
G-Flex 
Toady One 
normalminoralways
resolvedfixed 
0.31.12 
0.31.13 
0003108: Native metals/raw adamantine have default metal properties
Native metals (including raw adamantine) use METAL_TEMPLATE for most of their properties, despite ostensibly being made out of the metal they represent (note the same melting/boiling points and value).

At any rate, they wind up mostly having the properties of the default template, which I believe is based on iron. This is true regardless of the metal, whether it's gold, silver, raw adamantine, platinum, or anything else; they're all effectively iron except for a few isolated properties.

(slade is a counterexample, but the only one I could really find)
No tags attached.
child of 0000823resolved Toady One "Native" ores use METAL_TEMPLATE, can supposedly be used for "sharp blades" and studding (doesn't work) 
Issue History
2010-08-25 19:31G-FlexNew Issue
2010-08-25 20:26CakeonslaughtIssue Monitored: Cakeonslaught
2010-08-25 23:11FootkerchiefRelationship addedchild of 0000823
2010-08-26 06:42Hieronymous AlloyIssue Monitored: Hieronymous Alloy
2010-09-06 05:17Toady OneNote Added: 0012451
2010-09-06 05:17Toady OneStatusnew => resolved
2010-09-06 05:17Toady OneFixed in Version => 0.31.13
2010-09-06 05:17Toady OneResolutionopen => fixed
2010-09-06 05:17Toady OneAssigned To => Toady One
2010-09-07 04:51Hieronymous AlloyIssue End Monitor: Hieronymous Alloy
2010-09-07 11:38CakeonslaughtIssue End Monitor: Cakeonslaught

Notes
(0012451)
Toady One   
2010-09-06 05:17   
They no longer use templates as of 0.31.13.