Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0003407 | Dwarf Fortress | Dwarf Mode -- Trade | public | 2010-10-10 13:30 | 2012-02-26 10:22 |
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Reporter | Quietust | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | new | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 0.31.16 | |
Target Version | | Fixed in Version | | |
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Summary | 0003407: Caravan guards follow merchants poorly |
Description | When Human or Dwarven caravans arrive, the armed guards seem to protect them by periodically moving to a random position within 2 tiles of each merchant. If the fortress's design involves walls only 1 tile thick, this will frequently result in the guards wanting to move to the other side of the wall, even if they have to walk all the way across the map to do so. |
Steps To Reproduce | |
Additional Information | |
Tags | No tags attached. |
Relationships | related to | 0002895 | new | | Caravan guards hang around as "Friendly" after the merchants leave | related to | 0004556 | new | | Merchants left through east border, guards through west border of map |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2010-10-10 13:30 | Quietust | New Issue | |
2010-10-10 13:34 | Quietust | Note Added: 0013309 | |
2012-02-26 10:22 | Footkerchief | Relationship added | related to 0002895 |
2012-02-26 10:25 | Footkerchief | Relationship added | related to 0004556 |
2018-04-16 18:40 | Huntthetroll | Issue Monitored: Huntthetroll | |