Dwarf Fortress Bug Tracker - Dwarf Fortress
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0003407Dwarf FortressDwarf Mode -- Tradepublic2010-10-10 13:302012-02-26 10:22
Quietust 
 
normalminoralways
newopen 
0.31.16 
 
0003407: Caravan guards follow merchants poorly
When Human or Dwarven caravans arrive, the armed guards seem to protect them by periodically moving to a random position within 2 tiles of each merchant. If the fortress's design involves walls only 1 tile thick, this will frequently result in the guards wanting to move to the other side of the wall, even if they have to walk all the way across the map to do so.
No tags attached.
related to 0002895new  Caravan guards hang around as "Friendly" after the merchants leave 
related to 0004556new  Merchants left through east border, guards through west border of map 
Issue History
2010-10-10 13:30QuietustNew Issue
2010-10-10 13:34QuietustNote Added: 0013309
2012-02-26 10:22FootkerchiefRelationship addedrelated to 0002895
2012-02-26 10:25FootkerchiefRelationship addedrelated to 0004556
2018-04-16 18:40HuntthetrollIssue Monitored: Huntthetroll

Notes
(0013309)
Quietust   
2010-10-10 13:34   
As usual, this is another issue that dates back to 40d and likely even earlier.