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0003492Dwarf FortressDwarf Mode -- Skills and Professionspublic2010-10-31 21:172010-11-03 12:06
troas 
Logical2u 
normaltweakhave not tried
resolvedduplicate 
Windows7
0.31.16 
 
0003492: Very slow skillups when using a crossbow as a melee weapon
A marksdwarf shot the last few bolts in his quiver at an alligator, knocking it unconscious then waded in to finish the alligator off by hand with his ☼Steel Crossbow☼. 36 pages of combat logs later the Alligator has very few unbroken bones but is still alive, and the marksdwarf is still a Dabbling Hammerdwarf.

After 50 pages (and 16 "shattering the skull" messages) the 17th skull shattering was fatal. And the marksdwarf is a Novice Hammerdwarf.
No tags attached.
duplicate of 0000657resolved Toady One Weapon skills don't increase when attacking prone (conscious) targets 
Issue History
2010-10-31 21:17troasNew Issue
2010-11-01 08:20Hieronymous AlloyIssue Monitored: Hieronymous Alloy
2010-11-01 11:03QuietustNote Added: 0013579
2010-11-02 19:19troasNote Added: 0013590
2010-11-02 22:09Logical2uNote Added: 0013593
2010-11-02 22:09Logical2uRelationship addedduplicate of 0000657
2010-11-02 22:09Logical2uStatusnew => resolved
2010-11-02 22:09Logical2uResolutionopen => duplicate
2010-11-02 22:09Logical2uAssigned To => Logical2u
2010-11-03 12:06Hieronymous AlloyIssue End Monitor: Hieronymous Alloy

Notes
(0013579)
Quietust   
2010-11-01 11:03   
Attacking a prone target does not grant experience. It's pretty much always been this way.
(0013590)
troas   
2010-11-02 19:19   
Ah, I didn't know that. In that case I guess the bug should be closed.
(0013593)
Logical2u   
2010-11-02 22:09   
Ok, cool. I didn't notice the prone bit when I read this.