Dwarf Fortress Bug Tracker - Dwarf Fortress |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0003492 | Dwarf Fortress | Dwarf Mode -- Skills and Professions | public | 2010-10-31 21:17 | 2010-11-03 12:06 |
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Reporter | troas | |
Assigned To | Logical2u | |
Priority | normal | Severity | tweak | Reproducibility | have not tried |
Status | resolved | Resolution | duplicate | |
Platform | | OS | Windows | OS Version | 7 |
Product Version | 0.31.16 | |
Target Version | | Fixed in Version | | |
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Summary | 0003492: Very slow skillups when using a crossbow as a melee weapon |
Description | A marksdwarf shot the last few bolts in his quiver at an alligator, knocking it unconscious then waded in to finish the alligator off by hand with his ☼Steel Crossbow☼. 36 pages of combat logs later the Alligator has very few unbroken bones but is still alive, and the marksdwarf is still a Dabbling Hammerdwarf.
After 50 pages (and 16 "shattering the skull" messages) the 17th skull shattering was fatal. And the marksdwarf is a Novice Hammerdwarf. |
Steps To Reproduce | |
Additional Information | |
Tags | No tags attached. |
Relationships | duplicate of | 0000657 | resolved | Toady One | Weapon skills don't increase when attacking prone (conscious) targets |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2010-10-31 21:17 | troas | New Issue | |
2010-11-01 08:20 | Hieronymous Alloy | Issue Monitored: Hieronymous Alloy | |
2010-11-01 11:03 | Quietust | Note Added: 0013579 | |
2010-11-02 19:19 | troas | Note Added: 0013590 | |
2010-11-02 22:09 | Logical2u | Note Added: 0013593 | |
2010-11-02 22:09 | Logical2u | Relationship added | duplicate of 0000657 |
2010-11-02 22:09 | Logical2u | Status | new => resolved |
2010-11-02 22:09 | Logical2u | Resolution | open => duplicate |
2010-11-02 22:09 | Logical2u | Assigned To | => Logical2u |
2010-11-03 12:06 | Hieronymous Alloy | Issue End Monitor: Hieronymous Alloy | |