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0003692Dwarf FortressContaminants/Spatterpublic2010-11-20 13:292010-12-04 02:08
Quietust 
Footkerchief 
normalminorhave not tried
resolvedduplicate 
0.31.18 
 
0003692: Killed forgotten beast made of mud, collapsed into unnamed "pool of"
Recently, a forgotten beast described as "a great blob composed of mud" arrived at my fortress, and a chained jabberer killed it without being injured. However, once it died, its corpse turned into a "pool of" and stained the tile brown. When one of my dwarves walked through the tile (to pick up the beast's severed wings and haul them to a refuse stockpile), the pool turned into "a smear of" and spread into "a spattering of" in the adjacent tile the dwarf walked through; upon examining the dwarf's inventory, his shoes now had a smear of mud on them.

It looks like the mud was created in liquid form instead of solid form (e.g. "a pile of mud"), and the lack of name is presumably due to the MUD material not having names for the LIQUID or GAS states (not to mention lacking a melting point entirely).
No tags attached.
duplicate of 0002548resolved Toady One Forgotten beasts made of mud have wrong material state 
Issue History
2010-11-20 13:29QuietustNew Issue
2010-11-20 13:42QuietustNote Added: 0014061
2010-11-20 16:39Khym ChanurIssue Monitored: Khym Chanur
2010-12-03 10:51FootkerchiefRelationship addedrelated to 0000524
2010-12-03 10:51FootkerchiefRelationship addedduplicate of 0002548
2010-12-03 10:51FootkerchiefStatusnew => resolved
2010-12-03 10:51FootkerchiefResolutionopen => duplicate
2010-12-03 10:51FootkerchiefAssigned To => Footkerchief
2010-12-03 10:51FootkerchiefRelationship deletedrelated to 0000524
2010-12-04 02:08Khym ChanurIssue End Monitor: Khym Chanur

Notes
(0014061)
Quietust   
2010-11-20 13:42   
Looking at the creature's raws (extracted from world.dat), this appears to be due to it using the combination of [TISSUE_MATERIAL:MUD] and [TISSUE_MAT_STATE:LIQUID], something which is technically impossible.