Dwarf Fortress Bug Tracker - Dwarf Fortress |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0003702 | Dwarf Fortress | Dwarf Mode -- Military | public | 2010-11-21 07:53 | 2010-11-21 07:55 |
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Reporter | lattenwald | |
Assigned To | Logical2u | |
Priority | normal | Severity | crash | Reproducibility | always |
Status | resolved | Resolution | duplicate | |
Platform | | OS | Linux | OS Version | Gentoo, Ubuntu |
Product Version | 0.31.18 | |
Target Version | | Fixed in Version | | |
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Summary | 0003702: Crash when squad's target exits map |
Description | Game crashes when kobold thief designated as a target for one squad leaves map. If he is not a target, game keeps running. |
Steps To Reproduce | 1. Get savegame from http://dffd.wimbli.com/file.php?id=3458 [^]
2. Find kobold thief, look him running north.
3. When he leaves map - crash. |
Additional Information | Tested on Linux, Gentoo and Ubuntu (this save - Gentoo only), game version 0.31.18
Game does not crash if kobold is not a target for squad. |
Tags | No tags attached. |
Relationships | duplicate of | 0003555 | resolved | Toady One | Escaping units with kill orders on them cause segmentation fault on Linux/Mac |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2010-11-21 07:53 | lattenwald | New Issue | |
2010-11-21 07:55 | Logical2u | Note Added: 0014088 | |
2010-11-21 07:55 | Logical2u | Relationship added | duplicate of 0003555 |
2010-11-21 07:55 | Logical2u | Status | new => resolved |
2010-11-21 07:55 | Logical2u | Resolution | open => duplicate |
2010-11-21 07:55 | Logical2u | Assigned To | => Logical2u |