Dwarf Fortress Bug Tracker - Dwarf Fortress
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0003882Dwarf FortressDwarf Mode -- Combatpublic2011-01-12 08:262012-03-05 08:43
Kogut 
 
normalminoralways
newopen 
SDLwindows7
0.31.18 
 
0003882: Caged creatures are valid targets for kill orders
Military will sit around stockpile (I used (l)ist option)
Cage creature, fail to kill it via s-k-l
Related to 0000481
Cage, cages, Intentional/Expected?
related to 0000481acknowledged Toady One Kill/attack commands/orders don't work 
related to 0002999new  Goblin shoots ineffectually at caged (berserk) elf diplomat 
Issue History
2011-01-12 08:26KogutNew Issue
2011-01-12 11:48QuietustNote Added: 0014849
2011-01-13 08:06FootkerchiefSummaryUnable to (s)quad-(k)ill creature in cage => Caged creatures are valid targets for kill orders
2011-01-13 08:06FootkerchiefTag Attached: Intentional/Expected?
2011-01-13 08:06FootkerchiefRelationship addedrelated to 0000481
2011-01-13 08:06FootkerchiefNote Added: 0014858
2011-01-13 10:26KogutNote Added: 0014861
2011-01-13 10:42hyperactiveChipmunkNote Added: 0014862
2011-01-13 13:20KogutNote Added: 0014863
2011-02-06 00:47KogutIssue Monitored: Kogut
2012-02-20 00:07KogutTag Attached: cages
2012-02-20 00:07KogutTag Attached: Cage
2012-03-05 08:43FootkerchiefRelationship addedrelated to 0002999

Notes
(0014849)
Quietust   
2011-01-12 11:48   
Arguably, the bug is that caged creatures show up in the kill list in the first place...
(0014858)
Footkerchief   
2011-01-13 08:06   
I concur with Quietust, although it may still be expected behavior.
(0014861)
Kogut   
2011-01-13 10:26   
I thought that it is OK to have ability to kill caged enemy. But it can be called also interface bug.
(0014862)
hyperactiveChipmunk   
2011-01-13 10:42   
Presumably, you might want your military gathered around ready to attack the moment you unleash a caged beast, so it is possible that it's not even an interface bug. However, there are surely less-confusing ways to present and/or accomplish that behavior.
(0014863)
Kogut   
2011-01-13 13:20   
I would make sence to (m)ove military to move it.
Or at least show creatures on kill list as "foo (caged)" [it is irritating to have list with multiplies enemies, with the same type - but part is caged]