Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0004112 | Dwarf Fortress | Adventure Mode -- Movement | public | 2011-03-03 08:44 | 2011-03-03 08:56 |
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Reporter | lovelyacorns | |
Assigned To | Footkerchief | |
Priority | low | Severity | minor | Reproducibility | have not tried |
Status | resolved | Resolution | duplicate | |
Platform | | OS | | OS Version | |
Product Version | 0.31.19 | |
Target Version | | Fixed in Version | | |
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Summary | 0004112: Ambush turned my Dwarf into a Cave Crocodile |
Description | I'm guessing this is related to being generated in a murky pool bug, but reporting just in case otherwise.
I was trying to walk across a short ice-ocean channel and then when to sleep. I got woken up by an "uneasy feeling" and realized I was in an underground cavern. Then I realized that it hadn't actually transported by character, but simply gave me control of the Cave Crocodile. |
Steps To Reproduce | |
Additional Information | |
Tags | No tags attached. |
Relationships | duplicate of | 0002264 | resolved | Toady One | Adv. Mode travel (near oceans) teleports player underground and turns them into an underground creature |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2011-03-03 08:44 | lovelyacorns | New Issue | |
2011-03-03 08:56 | Footkerchief | Note Added: 0015705 | |
2011-03-03 08:56 | Footkerchief | Relationship added | duplicate of 0002264 |
2011-03-03 08:56 | Footkerchief | Status | new => resolved |
2011-03-03 08:56 | Footkerchief | Resolution | open => duplicate |
2011-03-03 08:56 | Footkerchief | Assigned To | => Footkerchief |
2011-03-03 08:56 | Footkerchief | Note Edited: 0015705 | bug_revision_view_page.php?bugnote_id=0015705#r5891 |
2011-03-03 08:57 | Footkerchief | Note Edited: 0015705 | bug_revision_view_page.php?bugnote_id=0015705#r5892 |