Dwarf Fortress Bug Tracker - Dwarf Fortress
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0004158Dwarf FortressDwarf Mode -- Invasionspublic2011-03-07 12:402011-03-07 12:51
Sithun 
Footkerchief 
immediatecrashalways
resolvedduplicate 
LinuxUbuntu10.10
0.31.21 
 
0004158: Game crashes when hostile enemies fleeing the map.
Invaders, thieves, kidnappers and siegers that realize it was a bad idea to come to the fort causes the game to crash 4 steps (pause and press '.') after the first enemy - or the single enemy - leaves the map. The terminal reports a "segmentation fault". Reading outside the arrays, are you? :D
Wait for an invader, chase him away. This have happened with elves, kobolds and goblers on different worlds of different size and different settings. One kidnapper made of with a child when this bug was encountered.
This bug was present in the previous version as well.
No tags attached.
duplicate of 0003555resolved Toady One Escaping units with kill orders on them cause segmentation fault on Linux/Mac 
Issue History
2011-03-07 12:40SithunNew Issue
2011-03-07 12:43SithunIssue Monitored: Sithun
2011-03-07 12:43SithunIssue End Monitor: Sithun
2011-03-07 12:51FootkerchiefRelationship addedduplicate of 0003555
2011-03-07 12:51FootkerchiefStatusnew => resolved
2011-03-07 12:51FootkerchiefResolutionopen => duplicate
2011-03-07 12:51FootkerchiefAssigned To => Footkerchief

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