Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0004160 | Dwarf Fortress | General | public | 2011-03-07 22:30 | 2011-03-07 23:35 |
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Reporter | DgnBiscuit | |
Assigned To | Footkerchief | |
Priority | urgent | Severity | crash | Reproducibility | always |
Status | resolved | Resolution | duplicate | |
Platform | PC | OS | Linux | OS Version | LMDE |
Product Version | 0.31.20 | |
Target Version | | Fixed in Version | | |
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Summary | 0004160: Segmentation Fault During Dwarf Mode |
Description | The game seg faults after starting the game. Nothing in particular seems to set it off. Time is approximately thirty seconds after unpausing the game (i.e. you can do whatever you want with the game paused, only when the game is running does it fault).
No problems in world gen, no problems in embark.
Adventure and other modes not tried. |
Steps To Reproduce | Simply play on a freshly generated world in .20 |
Additional Information | Previously DF has worked for me in Linux Mint. I recently switched to Linux Mint Debian Edition ver 10. There *should* be no different as far as DF is concerned, but it is conceivable that there is something different between the two that could set this off (god help us if there is, as those types of problems are damn near impossible to troubleshoot). |
Tags | No tags attached. |
Relationships | duplicate of | 0004130 | resolved | Toady One | Digging/mining (in soil?) causes crash on non-Windows systems |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2011-03-07 22:30 | DgnBiscuit | New Issue | |
2011-03-07 23:35 | Footkerchief | Note Added: 0015941 | |
2011-03-07 23:35 | Footkerchief | Relationship added | duplicate of 0004130 |
2011-03-07 23:35 | Footkerchief | Status | new => resolved |
2011-03-07 23:35 | Footkerchief | Resolution | open => duplicate |
2011-03-07 23:35 | Footkerchief | Assigned To | => Footkerchief |