Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0000452 | Dwarf Fortress | Dwarf Mode -- Military | public | 2010-04-04 23:44 | 2010-06-15 07:04 |
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Reporter | GauHelldragon | |
Assigned To | Toady One | |
Priority | normal | Severity | crash | Reproducibility | always |
Status | resolved | Resolution | duplicate | |
Platform | | OS | | OS Version | |
Product Version | | |
Target Version | | Fixed in Version | 0.31.07 | |
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Summary | 0000452: Training military dwarf causes crash - Includes Save Game |
Description | I recently made some changes to the right before saving the game. About 10 seconds after loading the save, the game will crash... possibly due to military dwarves and their shenanigans? |
Steps To Reproduce | 1. Load Save Game
2. Wait a few moments
3. ????
4. Profit! |
Additional Information | Rar of Save game in question :
http://gau.twinight.net/dwarf%20fortress/Dwarf%20Mode%20Crash.rar [^] |
Tags | crash, Military, save game |
Relationships | child of | 0000536 | resolved | Toady One | Crash after unpausing - militia commander's squad info doesn't point back at squad |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2010-04-04 23:44 | GauHelldragon | New Issue | |
2010-04-04 23:44 | GauHelldragon | Tag Attached: crash | |
2010-04-04 23:44 | GauHelldragon | Tag Attached: Military | |
2010-04-08 22:28 | GauHelldragon | Tag Attached: save game | |
2010-04-27 19:53 | Logical2u | Issue Monitored: Logical2u | |
2010-04-28 04:09 | Logical2u | Note Added: 0005503 | |
2010-04-28 04:12 | Logical2u | Note Added: 0005504 | |
2010-04-28 04:12 | Logical2u | Summary | Game Crash in Dwarf Mode - Includes Save Game => Training military dwarf causes crash - Includes Save Game |
2010-04-30 18:12 | Logical2u | Relationship added | related to 0000910 |
2010-05-16 08:51 | Logical2u | Issue End Monitor: Logical2u | |
2010-06-13 10:10 | Footkerchief | Relationship deleted | related to 0000910 |
2010-06-13 10:10 | Footkerchief | Relationship added | child of 0000536 |
2010-06-15 03:14 | Toady One | Note Added: 0008481 | |
2010-06-15 03:14 | Toady One | Assigned To | => Toady One |
2010-06-15 03:14 | Toady One | Status | new => acknowledged |
2010-06-15 06:22 | Toady One | Status | acknowledged => resolved |
2010-06-15 06:22 | Toady One | Fixed in Version | => 0.31.07 |
2010-06-15 06:22 | Toady One | Resolution | open => fixed |
2010-06-15 06:59 | Footkerchief | Status | resolved => assigned |
2010-06-15 07:00 | Footkerchief | Status | assigned => resolved |
2010-06-15 07:00 | Footkerchief | Fixed in Version | 0.31.07 => |
2010-06-15 07:00 | Footkerchief | Resolution | fixed => duplicate |
2010-06-15 07:04 | Footkerchief | Fixed in Version | => 0.31.07 |
Notes |
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One of your dwarves is bugged.
Thob Ebaldodok, an animal dissector, cannot be removed from squad 2, The Lake of Lashing by normal means. You have to replace him then disable the replacement. He's in an individual combat drill at the time of the crash, but not with any unusual weapon. |
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Edit: Removing Thob Ebaldodok from squad "The Lake of Lashing" prevents the crash, but he cannot be removed normally.
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Yeah, it's the squad info disconnect. This'll be patched up now when it happens, but I'm still not sure on the root cause. |
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