Dwarf Fortress Bug Tracker - Dwarf Fortress | |||||||||||||||
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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||||
0004772 | Dwarf Fortress | Dwarf Mode -- Jobs, Animal Handling | public | 2011-07-21 12:40 | 2011-07-28 10:00 | ||||||||||
Reporter | Captain Ford | ||||||||||||||
Assigned To | |||||||||||||||
Priority | normal | Severity | minor | Reproducibility | have not tried | ||||||||||
Status | new | Resolution | open | ||||||||||||
Platform | PC | OS | Windows XP | OS Version | Service Pack 3 | ||||||||||
Product Version | 0.31.25 | ||||||||||||||
Target Version | Fixed in Version | ||||||||||||||
Summary | 0004772: Dwarf gets sick while handling animal, other dwarfs won't help him to a bed because he is still handling the animal | ||||||||||||||
Description | A forgotten beast syndrome hit my fort hard years ago, and occasionally strikes again at random. It causes swelling of the feet, nausea, extreme pain and quickly causes unconsciousness -- but it isn't fatal. While hauling a cavy sow to my new pasture, Kulet Tunomvucar was struck by the illness and fell unconscious before he could finish the job. Now I'm getting these messages: "Urist cancels recover wounded: handling dangerous animal". But none of the dwarves cancelling the task are hauling animals. It appears they are cancelling the job because Kulet is still handling the cavy sow. | ||||||||||||||
Steps To Reproduce | 1. Have a hospital 2. Have dwarves with the "Recover Wounded" labor enabled Now for the tricky part: 3. Wait for a forgotten beast with poisonous blood. Kill it and let some of your dwarves walk in it. 4. Assign the infected dwarves to animal hauling and queue up a bunch of jobs hauling large animals from a pasture on one side of your fort to the other 5. Cross your fingers that the FB syndrome will knock dwarves unconscious rather than kill them 6. When a dwarf is knocked unconscious while handling an animal, begins "Rest"ing, and someone else tries to haul him to a bed, you should receive the message "Urist cancels Recover Wounded: Handling Dangerous Animal" Reproducing the bug might be more easily accomplished by modding in a syndrome with the same effects on a more common creature -- say horses -- slaughtering them and then assigning animal haulers to haul animals back and forth across the blood-stained ground. | ||||||||||||||
Additional Information | My game is slightly modded -- I'm playing as a race of bears. Aside from changing names, body size, ages, ethics (eat sapient kill=acceptable) and allowed equipment. Save file is here: http://dffd.wimbli.com/file.php?id=4704 [^] Probably related to 0004219. The cancellation message produced is identical to that produced when a sheriff is trying to take a criminal to jail, but the criminal is tied up with a job he can't (or won't) cancel. | ||||||||||||||
Tags | animals, rest, resting, syndrome, unconscious | ||||||||||||||
Relationships |
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Attached Files | |||||||||||||||
Issue History | |||||||||||||||
Date Modified | Username | Field | Change | ||||||||||||
2011-07-21 12:40 | Captain Ford | New Issue | |||||||||||||
2011-07-21 12:41 | Captain Ford | Issue Monitored: Captain Ford | |||||||||||||
2011-07-21 12:42 | Captain Ford | Issue End Monitor: Captain Ford | |||||||||||||
2011-07-21 12:46 | Captain Ford | Tag Attached: animals | |||||||||||||
2011-07-21 12:46 | Captain Ford | Tag Attached: rest | |||||||||||||
2011-07-21 12:46 | Captain Ford | Tag Attached: resting | |||||||||||||
2011-07-21 12:46 | Captain Ford | Tag Attached: unconscious | |||||||||||||
2011-07-21 12:46 | Captain Ford | Tag Attached: syndrome | |||||||||||||
2011-07-21 12:58 | Captain Ford | Note Added: 0018289 | |||||||||||||
2011-07-28 09:59 | Footkerchief | Relationship added | related to 0004219 | ||||||||||||
2011-07-28 10:00 | Footkerchief | Relationship added | related to 0000094 |
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