Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0000493 | Dwarf Fortress | Dwarf Mode -- Jobs, Items | public | 2010-04-05 11:00 | 2010-06-09 06:46 |
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Reporter | ZeroGravitas | |
Assigned To | Footkerchief | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | duplicate | |
Platform | PC | OS | Windows 7 | OS Version | Build 7600 |
Product Version | 0.31.01 | |
Target Version | | Fixed in Version | | |
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Summary | 0000493: Forge jobs don't consume proper number of bars |
Description | Smiths at forge will only consume 1 bar per forge creation, although they will not begin a project without the proper number available. |
Steps To Reproduce | 1. obtain 3 lead bars (or steel, or iron, or whatever) and sufficient fuel
2. tell blacksmith to make lead barrel
3. blacksmith will use fuel and 1 lead bar to make lead barrel |
Additional Information | Tested with lead and barrels, iron and armor, etc. |
Tags | forge, reagents |
Relationships | duplicate of | 0000130 | resolved | Toady One | Forge jobs always use only a single bar |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2010-04-05 11:00 | ZeroGravitas | New Issue | |
2010-04-05 11:12 | Qloos | Tag Attached: forge | |
2010-04-05 11:12 | Qloos | Tag Attached: reagents | |
2010-04-05 12:33 | Wtamer | Note Added: 0001165 | |
2010-04-06 02:34 | Rask | Note Added: 0001389 | |
2010-04-06 02:43 | Zas | Note Added: 0001391 | |
2010-04-15 05:27 | peregarrett | Note Added: 0003650 | |
2010-04-15 05:27 | peregarrett | Note Edited: 0003650 | bug_revision_view_page.php?bugnote_id=0003650#r1196 |
2010-04-20 01:09 | Footkerchief | Summary | Forge reactions don't consume proper number of bars => Forge jobs don't consume proper number of bars |
2010-04-20 01:11 | Footkerchief | Relationship added | duplicate of 0000130 |
2010-04-20 01:12 | Footkerchief | Status | new => resolved |
2010-04-20 01:12 | Footkerchief | Resolution | open => duplicate |
2010-04-20 01:12 | Footkerchief | Assigned To | => Footkerchief |
2010-06-09 06:46 | Toady One | Status | resolved => closed |
Notes |
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(0001165)
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Wtamer
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2010-04-05 12:33
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Related to 0000130.
In my experience, however, you don't even need to have the proper amount of materials to begin smithing. |
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(0001389)
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Rask
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2010-04-06 02:34
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Also consumes only one adamantine waver per object, instead of however many are needed. |
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(0001391)
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Zas
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2010-04-06 02:43
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Could also be related to 0000063, i.e. switch to a new system of measure for materials. |
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When you ran out of material at all - alert says that you need 3 bars, but production goes on when you smelt next metal bar
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