Dwarf Fortress Bug Tracker - Dwarf Fortress
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0005234Dwarf FortressAdventure Mode -- Townpublic2012-02-17 14:162021-01-15 21:05
DarthCloakedDwarf 
 
highmajoralways
newopen 
0.34.01 
 
0005234: No shops in any but largest cities-- and those have no merchandise.
Money seems to be completely useless in any of the four worlds I've genned. There simply isn't anything to buy with it anywhere.

There are no shops except in the largest of cities, and these have lots of people standing around, selling no merchandise.
1. Generate a world.
2. Go visit a town in adventure mode.
3. Trade with a shopkeeper (if you can find one, good luck!)
4. ???
5. No profit.
shop
related to 0005149new  Leather shops and cloth shops in towns are always empty 
related to 0005133needs feedback Footkerchief Metal armor does not exist in shops 
related to 0011406new  Bowyer's shops never sell bows, crossbows or ammunition 
Issue History
2012-02-17 14:16DarthCloakedDwarfNew Issue
2012-02-17 15:10FootkerchiefNote Added: 0019972
2012-02-17 15:59EnigmaticHatNote Added: 0019992
2012-02-17 18:53FootkerchiefTag Attached: AWAITING UPDATE
2012-02-17 22:57DarthCloakedDwarfNote Added: 0020014
2012-02-18 00:10AussiemonNote Added: 0020015
2012-02-18 06:55FootkerchiefTag Detached: AWAITING UPDATE
2012-02-18 06:57FootkerchiefRelationship addedrelated to 0005149
2012-02-18 06:57FootkerchiefRelationship addedrelated to 0005133
2012-02-29 01:41AarNote Added: 0020899
2012-02-29 02:01malvadoNote Added: 0020900
2012-02-29 02:50AarIssue Monitored: Aar
2018-04-13 13:09sionlifeNote Added: 0038157
2018-04-13 13:16sionlifeNote Edited: 0038157bug_revision_view_page.php?bugnote_id=0038157#r15517
2018-04-13 13:16sionlifeNote Edited: 0038157bug_revision_view_page.php?bugnote_id=0038157#r15518
2021-01-10 13:59lethosorRelationship addedrelated to 0011406
2021-01-15 21:05Flying_TeasetsTag Attached: shop

Notes
(0019972)
Footkerchief   
2012-02-17 15:10   
How old are the worlds you're generating?
(0019992)
EnigmaticHat   
2012-02-17 15:59   
I have purchased both food and ammunition in my 125 year world, as well as locating a mediocre weapon shop. There is plenty of goods, but a lot of it is of no use to adventurers and over half of it is useless bone crafts. Every shop and market I've found has been fully stocked and had merchants.
(0020014)
DarthCloakedDwarf   
2012-02-17 22:57   
All the worlds I've genned are 250 years old.
(0020015)
Aussiemon   
2012-02-18 00:10   
I've seen a little bit of this.

In the same world, 357 years old, I had a perfect city, where every street had a working shop; where people and animals roamed the streets; and all with minimal lag.

In another city, it was filled to the brim with abandoned shops and houses, still with bags and bags of food. The city suffered from extreme lag, the temple was unvisitable, and the whole thing was a complete mess.

Personally, I liked the juxtaposition of societal decay and prosperity.
(0020899)
Aar   
2012-02-29 01:41   
I generated several 125 year old worlds that seem to be completely lacking backpacks and waterskins. It makes playing as an outsider tricky.
(0020900)
malvado   
2012-02-29 02:01   
Seems it does get worse the older the Towns are, I generated an 650 Years old World and most shops where abandoned and filled with clothing. Oh and tons of gold , silver , copper money laying around.
(0038157)
sionlife   
2018-04-13 13:09   
(edited on: 2018-04-13 13:16)
Still present in 44.09. I have a save where I am in the middle of a human town and all the shops appear abandoned. I can't find a shopkeeper to buy things from. The world is 150 years old. I don't want to steal things so I am a bit stuck.

http://dffd.bay12games.com/file.php?id=13677 [^]

Edit: sorry forgot to add. To the south is a large open air market place where there are actually merchants standing beside their stalls. However they exhibit a problem in that they do not seem to hold coins. I sold some items for cash. The trade seemed to go through ok and my goods appeared at my feet with the $$ symbols but I looked in my inventory and there were no coins given over to me.