Dwarf Fortress Bug Tracker - Dwarf Fortress
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0000558Dwarf FortressDwarf Mode -- Embark/Setuppublic2010-04-05 20:072014-08-26 06:47
SirPenguin 
Footkerchief 
normalminorhave not tried
confirmedopen 
0.31.01 
 
0000558: Embark wagon spawns on invalid location and "explodes"
Upon embarking on a mostly mountainous tile near a glacier my wagon "exploded" - that is to say, it immediately deconstructed itself and spewed its contents across the side of a mountain after it had spawned on what I assume was an illegal location.
There were no announcements or events that happened with this occurrence.
embark, wagon
related to 0000520resolved Footkerchief Wagon ended up in cave on embarkation 
related to 0001243new  Wagon starts on frozen river, shortly before river thaws. 
has duplicate 0004258resolved Logical2u Wagon breaks when embarking 
has duplicate 0006912resolved Footkerchief Embark without wagon. 
Issue History
2010-04-05 20:07SirPenguinNew Issue
2010-04-05 20:07SirPenguinTag Attached: embark
2010-04-05 20:07SirPenguinTag Attached: wagon
2010-04-05 20:08QuietustNote Added: 0001311
2010-04-05 20:08SirPenguinIssue Monitored: SirPenguin
2010-04-05 20:09SirPenguinNote Added: 0001313
2010-04-05 20:19FootkerchiefNote Added: 0001321
2010-04-11 19:48SirPenguinIssue End Monitor: SirPenguin
2010-04-26 11:03FootkerchiefRelationship addedchild of 0000520
2010-11-19 11:24Khym ChanurIssue Monitored: Khym Chanur
2011-03-21 06:09Logical2uRelationship addedhas duplicate 0004258
2012-04-08 19:11SusNote Added: 0022172
2012-04-09 18:26krenshalaNote Added: 0022183
2012-04-13 12:51FootkerchiefRelationship replacedrelated to 0000520
2012-04-13 12:51FootkerchiefRelationship addedrelated to 0001243
2012-04-13 21:25arclanceIssue Monitored: arclance
2014-07-09 20:54FootkerchiefRelationship addedhas duplicate 0006912
2014-08-26 01:33KirkegaardNote Added: 0029634
2014-08-26 06:47FootkerchiefAssigned To => Footkerchief
2014-08-26 06:47FootkerchiefStatusnew => confirmed

Notes
(0001311)
Quietust   
2010-04-05 20:08   
This is a standing issue which dates back to 0.28[.181.40d] and earlier.
(0001313)
SirPenguin   
2010-04-05 20:09   
I figured. I assume, however, that this bug tracker is for all existing bugs, new or not, so long as they are not currently reported via this system. Then again, I'm not sure of the design philosophy required by Toady/Footkerchief.
(0001321)
Footkerchief   
2010-04-05 20:19   
Ideally all the non-obsolete old bugs (and known issues with 31.01) would have been imported into the tracker before it went public, but there wasn't time. Those bugs are kind of in limbo right now. It's helpful to get verification that they're still around.
(0022172)
Sus   
2012-04-08 19:11   
I've also seen, at least in .34.5, the embark wagon land on top of a 1x1 "bump" of soil and "explode" in this manner.
(0022183)
krenshala   
2012-04-09 18:26   
Not sure if it counts for this bug, but the same can happen it the wagon starts at least partially on ice, and then ice melts. I have had one .34 fort where this has happened.
(0029634)
Kirkegaard   
2014-08-26 01:33   
In 40.10 I now had a version of this happen twice. The wagon does not fit in the starting area, and is not there but there is no explosion or wood anywhere to be found.