Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0000558 | Dwarf Fortress | Dwarf Mode -- Embark/Setup | public | 2010-04-05 20:07 | 2014-08-26 06:47 |
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Reporter | SirPenguin | |
Assigned To | Footkerchief | |
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | confirmed | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 0.31.01 | |
Target Version | | Fixed in Version | | |
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Summary | 0000558: Embark wagon spawns on invalid location and "explodes" |
Description | Upon embarking on a mostly mountainous tile near a glacier my wagon "exploded" - that is to say, it immediately deconstructed itself and spewed its contents across the side of a mountain after it had spawned on what I assume was an illegal location. |
Steps To Reproduce | |
Additional Information | There were no announcements or events that happened with this occurrence. |
Tags | embark, wagon |
Relationships | related to | 0000520 | resolved | Footkerchief | Wagon ended up in cave on embarkation | related to | 0001243 | new | | Wagon starts on frozen river, shortly before river thaws. | has duplicate | 0004258 | resolved | Logical2u | Wagon breaks when embarking | has duplicate | 0006912 | resolved | Footkerchief | Embark without wagon. |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2010-04-05 20:07 | SirPenguin | New Issue | |
2010-04-05 20:07 | SirPenguin | Tag Attached: embark | |
2010-04-05 20:07 | SirPenguin | Tag Attached: wagon | |
2010-04-05 20:08 | Quietust | Note Added: 0001311 | |
2010-04-05 20:08 | SirPenguin | Issue Monitored: SirPenguin | |
2010-04-05 20:09 | SirPenguin | Note Added: 0001313 | |
2010-04-05 20:19 | Footkerchief | Note Added: 0001321 | |
2010-04-11 19:48 | SirPenguin | Issue End Monitor: SirPenguin | |
2010-04-26 11:03 | Footkerchief | Relationship added | child of 0000520 |
2010-11-19 11:24 | Khym Chanur | Issue Monitored: Khym Chanur | |
2011-03-21 06:09 | Logical2u | Relationship added | has duplicate 0004258 |
2012-04-08 19:11 | Sus | Note Added: 0022172 | |
2012-04-09 18:26 | krenshala | Note Added: 0022183 | |
2012-04-13 12:51 | Footkerchief | Relationship replaced | related to 0000520 |
2012-04-13 12:51 | Footkerchief | Relationship added | related to 0001243 |
2012-04-13 21:25 | arclance | Issue Monitored: arclance | |
2014-07-09 20:54 | Footkerchief | Relationship added | has duplicate 0006912 |
2014-08-26 01:33 | Kirkegaard | Note Added: 0029634 | |
2014-08-26 06:47 | Footkerchief | Assigned To | => Footkerchief |
2014-08-26 06:47 | Footkerchief | Status | new => confirmed |
Notes |
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This is a standing issue which dates back to 0.28[.181.40d] and earlier. |
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I figured. I assume, however, that this bug tracker is for all existing bugs, new or not, so long as they are not currently reported via this system. Then again, I'm not sure of the design philosophy required by Toady/Footkerchief. |
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Ideally all the non-obsolete old bugs (and known issues with 31.01) would have been imported into the tracker before it went public, but there wasn't time. Those bugs are kind of in limbo right now. It's helpful to get verification that they're still around. |
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(0022172)
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Sus
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2012-04-08 19:11
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I've also seen, at least in .34.5, the embark wagon land on top of a 1x1 "bump" of soil and "explode" in this manner. |
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Not sure if it counts for this bug, but the same can happen it the wagon starts at least partially on ice, and then ice melts. I have had one .34 fort where this has happened. |
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In 40.10 I now had a version of this happen twice. The wagon does not fit in the starting area, and is not there but there is no explosion or wood anywhere to be found. |
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