Dwarf Fortress Bug Tracker - Dwarf Fortress
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0005725Dwarf FortressDwarf Mode -- Jobs, Cooking and Foodpublic2012-03-28 14:592012-03-29 07:35
Sorcerer 
Footkerchief 
lowminorN/A
resolvedduplicate 
Win7
0.34.06 
 
0005725: Plants and seeds created by reactions are not plantable.
When using custom reactions, any plant or seed products are unplantable unless the plant is also acquired from another source (embark or bought from traders)
Make Custom Reaction where result is a plant. F.or example

[REACTION:MAKE_PLUMP_HELMET]
    [NAME:make plump helmet]
    [BUILDING:KITCHEN:CUSTOM_SHIFT_B]
    [PRODUCT:100:1:PLANT:MUSHROOM_HELMET_PLUMP:PLANT_MAT:MUSHROOM_HELMET_PLUMP:PLANT]

Embark without plump helmet spawn
Perform Reaction
Consume Result, note that a seed is produced
Attempt to plant seed, note that plump helmet is not on plant list.
Import plump helmet from caravan
Observe that it is not possible to plant resulting seeds.
This is a modding issue, not a vanilla problem, but it should be made aware of in case work is performed in that area.
No tags attached.
duplicate of 0004549resolved Toady One Seeds cannot be planted until your fortress has produced something from that plant 
Issue History
2012-03-28 14:59SorcererNew Issue
2012-03-28 23:58KogutNote Added: 0021848
2012-03-29 07:35FootkerchiefRelationship addedduplicate of 0004549
2012-03-29 07:35FootkerchiefStatusnew => resolved
2012-03-29 07:35FootkerchiefResolutionopen => duplicate
2012-03-29 07:35FootkerchiefAssigned To => Footkerchief
2012-03-29 07:35FootkerchiefNote Added: 0021861

Notes
(0021848)
Kogut   
2012-03-28 23:58   
Duplicate of 0004549 "seeds cannot be planted until your fortress has made use of a product made from that plant"
(0021861)
Footkerchief   
2012-03-29 07:35   
Looks like it. Please reopen this if that's not the case.