Dwarf Fortress Bug Tracker - Dwarf Fortress |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0005925 | Dwarf Fortress | Combat -- General | public | 2012-05-19 16:58 | 2018-05-28 01:10 |
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Reporter | noes1s | |
Assigned To | Toady One | |
Priority | high | Severity | major | Reproducibility | always |
Status | acknowledged | Resolution | open | |
Platform | 64bit | OS | Windows | OS Version | 7 |
Product Version | 0.34.09 | |
Target Version | | Fixed in Version | | |
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Summary | 0005925: "Bin" attacks "dwarf" while carrying it over a "ramp + hatch cover" |
Description | My dwarfs started to get injured in combat while they were recolecting goods from the outside.
The "attacker" was their own carried (Copper Bin) every time they tried to go upstairs using a ramp that had a Hatch cover over it.
I solved the issue removing the ramps and using Up/Down stairs instead, hatch cover over it. No more combat problems.
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Steps To Reproduce | Dig a ramp.
Put a Hatch Cover over it (a ramp covers 2 floors, i put the hatch on the 2nd)
Make some dwarfs pickup items using Bins.
Make the dwarfs use the ramp. |
Additional Information | |
Tags | No tags attached. |
Relationships | related to | 0003622 | new | | Floor hatches over ramps disrupt merchant pack animals | related to | 0005877 | confirmed | Toady One | Miners channel tile they're standing on, resulting combat report is malformed | has duplicate | 0010773 | resolved | Loci | On ramps, items fall on dwarves, injuring uncovered body parts |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2012-05-19 16:58 | noes1s | New Issue | |
2012-05-19 23:56 | Talvieno | Note Added: 0022628 | |
2012-05-20 03:19 | Toady One | Note Added: 0022630 | |
2012-05-20 03:19 | Toady One | Assigned To | => Toady One |
2012-05-20 03:19 | Toady One | Status | new => acknowledged |
2012-05-20 13:16 | noes1s | Issue Monitored: noes1s | |
2012-05-20 13:24 | noes1s | Note Added: 0022640 | |
2012-05-20 13:25 | noes1s | Note Edited: 0022640 | bug_revision_view_page.php?bugnote_id=0022640#r8432 |
2012-05-20 20:50 | noes1s | Issue End Monitor: noes1s | |
2012-05-21 16:36 | Pufferfish | Issue Monitored: Pufferfish | |
2014-01-27 09:09 | Footkerchief | Note Added: 0024387 | |
2014-01-27 09:10 | Footkerchief | Relationship added | related to 0003622 |
2014-01-27 09:11 | Footkerchief | Note Added: 0024388 | |
2014-01-27 10:58 | Footkerchief | Relationship added | related to 0005877 |
2014-01-27 10:59 | Footkerchief | Note View State: 0024388: private | |
2014-01-27 10:59 | Footkerchief | Note Deleted: 0024388 | |
2014-01-27 11:00 | Footkerchief | Note Added: 0024398 | |
2018-04-13 11:00 | Huntthetroll | Issue Monitored: Huntthetroll | |
2018-05-28 01:08 | Loci | Relationship added | has duplicate 0010773 |
2018-05-28 01:10 | Loci | Note Added: 0038392 | |
Notes |
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Seconded, I noticed this as well. I only noticed it in 34.08, but then again I'd replaced the ramps with stairs in an attempt to fix it by the time 34.09 came out, and as you said, that does provide a temporary solution for the issue. |
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Is there a save reproducing this? I had them running around between various piles with an intervening hatched ramp and didn't generate any combat reports. The save would be best if something violent is about to happen (existing combat logs won't help me pin it down). |
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(0022640)
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noes1s
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2012-05-20 13:24
(edited on: 2012-05-20 13:25) |
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Reminder sent to: noes1s The saves are no longer on Dropbox. Do you still have one? If so, please upload it to http://dffd.wimbli.com/ [^] and post the link here. |
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Reminder sent to: Toady One 0003622 suggests that this is caused by falling damage when one creature is walking across the hatch and another creature opens the hatch. |
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(0038392)
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Loci
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2018-05-28 01:10
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