Dwarf Fortress Bug Tracker - Dwarf Fortress
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0000608Dwarf FortressArenapublic2010-04-06 05:352012-03-05 21:16
RavingManiac 
Footkerchief 
normalminoralways
resolvedunable to reproduce 
windows xp
 
 
0000608: Syndromes completely cease progress after viewing status screen
In arena mode, when a creature's status screen is viewed, turn progress of any syndromes he has is frozen permanently, with the same turn number displayed from the first status check to another status check a minute later.
Mod helmet snake to be spawnable in arena

In arena mode, spawn human, spawn helmet snake

As soon as helmet snake bites human and injects venom, kill snake by putting water , then magma on its tile in that order.

View status screen of human, note turn number of syndrome

Exit status screen, resume game for a period of time, then view status screen again.

Turn number of syndrome should be the same
Syndrome seems to progress when walking around after assuming control of creature
Arena Mode
Issue History
2010-04-06 05:35RavingManiacNew Issue
2010-04-06 05:38RavingManiacTag Attached: Arena Mode
2010-04-16 14:09smjjamesNote Added: 0003901
2010-10-07 19:25mythguileIssue Monitored: mythguile
2012-03-05 20:15RavingManiacNote Added: 0021153
2012-03-05 21:16FootkerchiefNote Added: 0021157
2012-03-05 21:16FootkerchiefStatusnew => resolved
2012-03-05 21:16FootkerchiefResolutionopen => unable to reproduce
2012-03-05 21:16FootkerchiefAssigned To => Footkerchief

Notes
(0003901)
smjjames   
2010-04-16 14:09   
The phase number and number of seconds also seem to stack up indefinetly.
(0021153)
RavingManiac   
2012-03-05 20:15   
Seems to have been fixed, at least for arena mode.
(0021157)
Footkerchief   
2012-03-05 21:16   
Cool, thanks for reporting back.