Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0006181 | Dwarf Fortress | Dwarf Mode -- Interface, Animals | public | 2012-08-29 07:49 | 2012-08-30 04:07 |
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Reporter | kreepergrimms | |
Assigned To | Knight Otu | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | duplicate | |
Platform | windows | OS | 7 | OS Version | home premium |
Product Version | 0.34.11 | |
Target Version | | Fixed in Version | | |
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Summary | 0006181: water buffalos starving to death no matter the size of the pasture |
Description | ive been noticing this since the new update and have usually just butchered off all my water buffalos soon as i get them but i might as well drop this in the threads and maybe get it out there. in the last version i was able to maintain a good sized herd of water buffalo in a max size pasture, but since going from 34.07 to 34.11 i have noticed that my water buffalo are in a perpetual state of hunger and after about a year in game i get the announcement that watter buffalo has been found starved to death, i know having a large herd in a single pasture can cause this but in a max size pasture currently i had 3 water buffalo and they all slowly starved. currently have a single water buffalo in the pasture and its hunger bar is always showing |
Steps To Reproduce | put water buffalo in a max size pasture |
Additional Information | |
Tags | No tags attached. |
Relationships | duplicate of | 0004113 | resolved | Toady One | Large grazers (elephants and giraffes) can't eat fast enough to keep from starving |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2012-08-29 07:49 | kreepergrimms | New Issue | |
2012-08-29 08:07 | PetWolverine | Note Added: 0023504 | |
2012-08-29 08:09 | PetWolverine | Note Edited: 0023504 | bug_revision_view_page.php?bugnote_id=0023504#r8774 |
2012-08-29 08:09 | PetWolverine | Note Edited: 0023504 | bug_revision_view_page.php?bugnote_id=0023504#r8775 |
2012-08-29 08:10 | PetWolverine | Note Edited: 0023504 | bug_revision_view_page.php?bugnote_id=0023504#r8776 |
2012-08-29 18:46 | Drazinononda | Note Added: 0023505 | |
2012-08-29 19:46 | PetWolverine | Note Edited: 0023504 | bug_revision_view_page.php?bugnote_id=0023504#r8777 |
2012-08-30 00:56 | kreepergrimms | Note Added: 0023507 | |
2012-08-30 02:45 | kreepergrimms | Note Added: 0023508 | |
2012-08-30 04:07 | Knight Otu | Note Added: 0023510 | |
2012-08-30 04:07 | Knight Otu | Relationship added | duplicate of 0004113 |
2012-08-30 04:07 | Knight Otu | Status | new => resolved |
2012-08-30 04:07 | Knight Otu | Resolution | open => duplicate |
2012-08-30 04:07 | Knight Otu | Assigned To | => Knight Otu |
Notes |
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(0023504)
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PetWolverine
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2012-08-29 08:07
(edited on: 2012-08-29 19:46) |
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This looks like a duplicate of 0004113.
Edit: Thanks for the tip!
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Pet: put a # in front of the bug number.
kreeper: Dumb question probably, but I assume the pastures are always in grassy areas?
Otherwise I assume this is a duplicate of 0004113. Water buffalo have [GRAZER:60] which according to research posted in that report is too low a value to allow them to keep up with their own metabolism. The workaround for now is to edit creature_domestic.txt in the object raws to have all grazer values 100 or higher. |
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ya they were in a grass pasture above ground then once i breached the cave system i moved all the animals underground for safety reasons |
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on a side note, will altering the grazing raws effect current worlds or will i have to regenerate? |
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Okay, I'll resolve this as a duplicate, then.
Kreeper, as long as you change the raws of the save file, changing the Grazer value should work. |
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