Dwarf Fortress Bug Tracker - Dwarf Fortress
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0006335Dwarf FortressDwarf Mode -- Buildings, Cages and Chainspublic2013-06-02 09:442013-06-02 10:00
Pickerel 
Knight Otu 
highminoralways
resolvedduplicate 
OS-XLeopard
0.34.11 
 
0006335: Undead Dwarves Brought by Necromancer Count as Dwarves for Cage/Pit/ect. purposes
I don't know if this is necessarily a 'bug' per say, and I know it is likely at least partially a duplicate of the 'dwarves can't be assigned to cages or pits' thing, but this one adds the necromancer and his horde so I figure I'll report it.

Anyway, when a necromancer brings their horde of undead, I got a bunch of elves and dwarves. I've played two fortresses in which this is the case. The trouble is that 'Dwarf Corpse's brought in the necromancer's horde count as dwarves for purposes of cages, pits, ect. The 'Elf Corpse's can be worked with just fine, mass-caged, pitted, ect., and it is only the 'Dwarf Corpse's that show the problem.

Because of this, the 'Dwarf Corpse's cannot all be designated to one cage, or pitted, thus they take up cages until you take care of them individually.
1. Have ready a battery of cage traps, enough to stop a necromancer's horde.
2. Have a necromancer's horde attack, and it must include undead dwarves.
3. Capture any number of the necromancer's dwarves.
4. Try to work with them as caged creatures. You can't from what I've found.
The only way I've found to dispatch them is, then, the time-consuming activity of building each one, and undesignating the creature while it is surrounded by military, thus 'killing' each one individually.

I should also note that one can get them all stockpiled together by designating an animal stockpile with 'dwarf' and only 'dwarf' allowed (or other things too if you feel like, but that defeats the purpose). The undead will then be put in this same stockpile along with your own accidentally caged living dwarves.
No tags attached.
duplicate of 0000741new  Captive hostile dwarves (including necromancers/undead) cannot be assigned to cages or chains. 
Issue History
2013-06-02 09:44PickerelNew Issue
2013-06-02 10:00Knight OtuNote Added: 0023990
2013-06-02 10:00Knight OtuRelationship addedduplicate of 0000741
2013-06-02 10:00Knight OtuStatusnew => resolved
2013-06-02 10:00Knight OtuResolutionopen => duplicate
2013-06-02 10:00Knight OtuAssigned To => Knight Otu

Notes
(0023990)
Knight Otu   
2013-06-02 10:00   
That's all included in 0000741 - it mentions caging, chaining, and pitting, and that undead and necromancers are affected as well.