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0006625Dwarf FortressDwarf Mode -- Economicspublic2014-07-08 04:462017-11-24 23:33
Kavaloosh 
Footkerchief 
normalmajorhave not tried
confirmedopen 
COMPUTERwindows windows 7 64 bit
0.40.01 
 
0006625: Merchants climb up tree and go insane
Merchants climb up tree and won't come down
What happened when this occurred
-Merchants did not go to trade depot as it was inaccessible
-deconstructed trade depot and put it in an accessible place after it said that they will be skipping us.

http://dffd.wimbli.com/file.php?id=8744 [^]

save
No tags attached.
related to 0000871new  Traders/merchants go crazy (berserk/insane/melancholy) if trade depot doesn't exist when they arrive 
related to 0006586needs feedback Footkerchief Carpenter climbs multi-block trees to die 
related to 0007595confirmed Footkerchief Merchants petrified with fear by were-creatures 
has duplicate 0007429resolved Footkerchief Treed trader won't come down, can't trade 
has duplicate 0007777resolved Knight Otu Merchant went mad up a tree 
has duplicate 0008626resolved Footkerchief When traders/diplomat comees to fortress they spawn somewhere inaccessible 
related to 0007305resolved Footkerchief Caravan arrives dead. 
Issue History
2014-07-08 04:46KavalooshNew Issue
2014-07-08 08:39FootkerchiefRelationship addedrelated to 0000871
2014-07-14 22:33FootkerchiefRelationship addedrelated to 0007305
2014-07-17 16:49FootkerchiefRelationship addedhas duplicate 0007429
2014-07-17 16:49FootkerchiefRelationship addedrelated to 0006586
2014-07-17 18:24Dame de la LicorneNote Added: 0026797
2014-08-01 04:50Knight OtuRelationship addedhas duplicate 0007777
2014-08-11 06:32SteveTheRedNote Added: 0028792
2014-08-11 08:02FootkerchiefRelationship addedrelated to 0007595
2014-12-19 06:55FootkerchiefRelationship addedrelated to 0008626
2014-12-29 08:05FootkerchiefRelationship replacedhas duplicate 0008626
2014-12-29 08:05FootkerchiefAssigned To => Footkerchief
2014-12-29 08:05FootkerchiefStatusnew => confirmed
2017-11-24 23:33ArmokGoBNote Added: 0036977
2017-11-24 23:33ArmokGoBNote Edited: 0036977bug_revision_view_page.php?bugnote_id=0036977#r14899
2018-04-16 17:26HuntthetrollIssue Monitored: Huntthetroll

Notes
(0026797)
Dame de la Licorne   
2014-07-17 18:24   
If it helps, the same behavior is exhibited in 0007429, with linked save file. In that save, the depot is accessible, the treed merchant went up a tree as a result of being overcome by terror/horror.
(0028792)
SteveTheRed   
2014-08-11 06:32   
Again in 0.40.07.

This time I saw the liaison running past at ludicrous speed a little after he'd had his meetings and left, apparently horrified by something (the only things around to be horrified by are some vultures). I thought he'd got over it and left, until a while later I got the notification that a diplomat had left unhappy, which turns out to be a euphemism for "is still here, but has gone mad".
(0036977)
ArmokGoB   
2017-11-24 23:33   
Did 0.44.02 fix this?