Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0006680 | Dwarf Fortress | Adventure Mode -- AI | public | 2014-07-08 11:15 | 2014-09-09 18:50 |
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Reporter | thebestidentity123 | |
Assigned To | Toady One | |
Priority | normal | Severity | minor | Reproducibility | sometimes |
Status | resolved | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | | |
Target Version | | Fixed in Version | 0.40.12 | |
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Summary | 0006680: Companions crouch in fear after conflict is over. |
Description | I went into 2 separate bandit camps and attacked the bandits in them. The first time I told my companion to wait, and the second I did not. When I attacked the first killed the two bandits there with little resistance. When I went back to where I left my companion, he was crouching with the exclamation mark for fear. I fast traveled somewhere and he came with me. He wouldn't move at all without fast travel. I abandoned him and got a new companion that did the same thing, but he actually fired his crossbow and killed one of the bandits in the other camp. |
Steps To Reproduce | 1. Get companion.
2. Go to bandit camp.
3. Kill bandits there. |
Additional Information | |
Tags | Intentional/Expected? |
Relationships | related to | 0007161 | needs feedback | Dwarfu | Morale is screwy across all modes |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2014-07-08 11:15 | thebestidentity123 | New Issue | |
2014-07-08 11:15 | Footkerchief | Tag Attached: Intentional/Expected? | |
2014-09-09 18:08 | thebestidentity123 | Note Added: 0030075 | |
2014-09-09 18:50 | Footkerchief | Relationship added | related to 0007161 |
2014-09-09 18:50 | Footkerchief | Status | new => resolved |
2014-09-09 18:50 | Footkerchief | Fixed in Version | => Next Version |
2014-09-09 18:50 | Footkerchief | Resolution | open => fixed |
2014-09-09 18:50 | Footkerchief | Assigned To | => Toady One |