Dwarf Fortress Bug Tracker - Dwarf Fortress
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0007055Dwarf FortressDwarf Mode -- Idle Behaviorpublic2014-07-11 07:332014-07-13 16:05
HmH 
 
lowtweakalways
newopen 
.40.02Windows 7
 
 
0007055: AI doesn't use Climbing to stop falls
AI-controlled creatures don't attempt to hold nearby walls the way adventurers can, which means that once they go into a fall, they won't use Climbing to save themselves. This is probably something that needs to be tweaked, as it contributes heavily to the lethality of falls in Dwarf Mode.
In Arena Mode:
Spawn a climbing- and learning-capable creature(a dwarf, for instance) with a high Climbing skill several Z-levels up in the air next to a wall.

The creature falls, even though its skills were more than sufficient to save itself.
After it hits the ground, no additional skill points in Climbing are gained. This indicates that the creature did not make any attempts, even failed ones, to hold nearby walls, as each attempt yields 10 points.
AI, Climbing, falling, Intentional/Expected?
related to 0006586needs feedback Footkerchief Carpenter climbs multi-block trees to die 
Issue History
2014-07-11 07:33HmHNew Issue
2014-07-11 07:33HmHTag Attached: 0.40.02
2014-07-11 07:33HmHTag Attached: Climbing
2014-07-11 07:34HmHTag Detached: 0.40.02
2014-07-11 07:38FootkerchiefTag Attached: Intentional/Expected?
2014-07-11 07:39FootkerchiefRelationship addedrelated to 0006586
2014-07-13 11:26KennelTag Attached: AI
2014-07-13 11:26KennelTag Attached: falling
2014-07-13 12:03eliotcougarNote Added: 0026182
2014-07-13 15:37HmHNote Added: 0026219
2014-07-13 16:05ArklayinNote Added: 0026226

Notes
(0026182)
eliotcougar   
2014-07-13 12:03   
Does the creature have a free grasp?.. They can't hold to walls if they have something in their hands...
(0026219)
HmH   
2014-07-13 15:37   
Free grasp, no armor.
(0026226)
Arklayin   
2014-07-13 16:05   
Yeah, definitely needs to be tweaked. Although it's minor, it couldn't be too hard to implement, right?