Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
|
ID | Project | Category | View Status | Date Submitted | Last Update |
0007151 | Dwarf Fortress | Dwarf Mode -- Reclaim | public | 2014-07-12 13:45 | 2014-07-12 14:00 |
|
Reporter | Peeps | |
Assigned To | | |
Priority | normal | Severity | crash | Reproducibility | always |
Status | new | Resolution | open | |
Platform | | OS | | OS Version | |
Product Version | 0.40.02 | |
Target Version | | Fixed in Version | | |
|
Summary | 0007151: Abandoned fortresses reclaimed by NPCs during pre-play world simulation crash when "unretired" |
Description | If a fortress abandoned during world generation is resettled during the two weeks of pre-play simulation it becomes marked as available for unretirement, but if the player attempts to do so the game crashes as soon as the map is loaded. |
Steps To Reproduce | Generate a world old enough for forts to be abandoned, then attempt to unretire any that are reclaimed during simulation.
May take a few world attempts given the small two-week window of opportunity for NPCs to reclaim. |
Additional Information | Have only tried to reproduce with one fort in one world, but it happens every time for it. May need testing in larger worlds but is probably unaffected by them. |
Tags | No tags attached. |
Relationships | related to | 0006523 | confirmed | Footkerchief | Crash after generating world and immediately reclaiming/unretiring a worldgen fortress | has duplicate | 0007263 | resolved | Footkerchief | Game crashes when trying to unretire fort reclaimed by AI |
|
Attached Files | |
|
Issue History |
Date Modified | Username | Field | Change |
2014-07-12 13:45 | Peeps | New Issue | |
2014-07-12 14:00 | Footkerchief | Relationship added | related to 0006523 |
2014-07-14 11:17 | Footkerchief | Relationship added | has duplicate 0007263 |