Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0007427 | Dwarf Fortress | Undeath | public | 2014-07-17 14:15 | 2014-08-17 13:31 |
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Reporter | Tharwen | |
Assigned To | Toady One | |
Priority | normal | Severity | major | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | |
Platform | Windows | OS | Windows 8 | OS Version | 8.1 |
Product Version | 0.40.03 | |
Target Version | | Fixed in Version | 0.40.09 | |
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Summary | 0007427: Unslabbable invader ghost acts like a living invader |
Description | I got besieged by a vile force of darkness made up of dwarves with goblin names (?). Afterwards, one of them came back as a ghost, but I couldn't memorialise him, and my dwarves wouldn't put his body in the tomb I made for him.
Since then, he's spent the entirety of his undeath following people around as if attacking them, but not actually hurting them or even producing combat logs. My dwarves all react to him as if he's a living invader (civilians run away, soldiers attack), and when too many soldiers attack him at once he enters a martial trance (The last time this happened, the game crashed). |
Steps To Reproduce | |
Additional Information | Save file: http://dffd.wimbli.com/file.php?id=9041 [^] (0.40.03)
From 0007721: http://dffd.wimbli.com/file.php?id=9202 [^] (0.40.05) |
Tags | No tags attached. |
Relationships | related to | 0005755 | resolved | Toady One | Caravan Guard Ghosts are still not appearing for slabs | has duplicate | 0007721 | resolved | Footkerchief | Cannot lay non-fortress member ghost to rest. Ghost causes all dwarves to abandon all tasks resulting in death of fortress. | related to | 0001156 | confirmed | Footkerchief | Dead berserk dwarves are treated like outsiders, don't get burial |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2014-07-17 14:15 | Tharwen | New Issue | |
2014-07-17 14:17 | thvaz | Note Added: 0026777 | |
2014-07-29 20:13 | Footkerchief | Relationship added | has duplicate 0007721 |
2014-07-29 20:16 | Talvieno | Issue Monitored: Talvieno | |
2014-07-29 20:17 | GanjaBoss | Issue Monitored: GanjaBoss | |
2014-07-29 20:38 | lethosor | Note Added: 0027926 | |
2014-07-29 20:39 | lethosor | Additional Information Updated | bug_revision_view_page.php?rev_id=10534#r10534 |
2014-07-29 21:00 | imagio | Note Added: 0027927 | |
2014-07-29 21:33 | Footkerchief | Relationship added | related to 0005755 |
2014-07-29 21:35 | Footkerchief | Relationship added | related to 0001156 |
2014-07-30 05:42 | imagio | Issue Monitored: imagio | |
2014-07-30 05:52 | Dwarfu | Relationship added | has duplicate 0007735 |
2014-07-30 05:54 | Dwarfu | Relationship deleted | has duplicate 0007735 |
2014-07-30 06:31 | Symmetry | Note Added: 0027940 | |
2014-07-30 06:34 | Symmetry | Issue Monitored: Symmetry | |
2014-08-11 15:35 | Numerius | Note Added: 0028837 | |
2014-08-11 22:56 | Olith McHuman | Note Added: 0028865 | |
2014-08-11 23:04 | Olith McHuman | Note Edited: 0028865 | bug_revision_view_page.php?bugnote_id=0028865#r11087 |
2014-08-12 08:14 | Footkerchief | Assigned To | => Footkerchief |
2014-08-12 08:14 | Footkerchief | Status | new => confirmed |
2014-08-12 09:18 | DungApe | Note Added: 0028876 | |
2014-08-12 19:04 | Olith McHuman | Issue Monitored: Olith McHuman | |
2014-08-13 11:52 | Nail | Note Added: 0028964 | |
2014-08-13 12:38 | Toady One | Status | confirmed => resolved |
2014-08-13 12:38 | Toady One | Fixed in Version | => Next Version |
2014-08-13 12:38 | Toady One | Resolution | open => fixed |
2014-08-13 12:38 | Toady One | Assigned To | Footkerchief => Toady One |
2014-08-13 13:09 | Talvieno | Issue End Monitor: Talvieno | |
2014-08-17 13:31 | Olith McHuman | Issue End Monitor: Olith McHuman | |
Notes |
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(0026777)
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thvaz
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2014-07-17 14:17
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(0027927)
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imagio
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2014-07-29 21:00
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Is there a way to prevent this from happening? It destroyed my very first fortress and there was nothing I could do about it which was very frustrating. |
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when dfhack works again you can use it to remove ghosts. Until then it's just a game ender I guess.
I'd thought he was a poltergeist when it happened to me but your idea about him being an invader ghost actually makes more sense. |
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I've had this same problem with the same disastrous effects. With DFhack this would be no problem but, of course, the new versions don't have that.
I have managed to make a very temporary fix. In my current fort I had an unslabbable ghost spawn and chase around one of my dwarves at the edge of the map until the dwarf died of starvation. So, for the survival of the fort, I sacrifice one dwarf to be chased by the ghost for the rest of its dwarfy life. It makes for some nice role-playing, but its by no means preferable to fixing this bug outright. |
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(0028865)
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Olith McHuman
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2014-08-11 22:56
(edited on: 2014-08-11 23:04) |
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I've had this happen twice now? (0.40.08, world gen in .06, lost to tantrum spiral in .07, reclaimed in .07) Anyway, in my case I was able to slab the ghost. Also, it looked like he sent a dwarf flying a few times when attacking him (the dwarf was never injured and I never got a combat report.)
Interestingly, while their names were on the engrave slab menu, they were not listed as being a ghost and were not at the top. His slab claims that he "Went missing in the year 92".
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I can confirm that issue appeared in my 0.40.08 game. Save continued since 0.40.03/04 (can't remember). |
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(0028964)
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Nail
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2014-08-13 11:52
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I've had the problem twice now, the first time in 0.40.06, then in 0.40.08.
The ghost appeared in the slab menu in .08, but not as a ghost and not in the top spot, and disappeared after slabbing.
In the earlier instance, the ghost didn't appear in the slab menu. |
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