Dwarf Fortress Bug Tracker - Dwarf Fortress
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0007566Dwarf FortressDwarf Mode -- Jobs, Designationspublic2014-07-22 11:182014-07-22 12:46
killthecook 
Dwarfu 
normalminorhave not tried
resolvedduplicate 
0.40.04 
 
0007566: Miner stuck with dig in the corner probably a pathfinding problem
Miner stuck at a spot after he was commanded to dig a spot he almost starved to death I solved it by removing that particular block from mining it and he went back to no job.

I don't really know
probability of the causes:

it's at a reclaimed fortress btw so it might be a pathfinding problem
ramps were being removed at that time so the path was probably removed when he was assign to it
No tags attached.
duplicate of 0006842resolved Toady One Dwarves freeze up (get stuck) if path to destination is blocked (by a wall/bridge) 
Issue History
2014-07-22 11:18killthecookNew Issue
2014-07-22 11:51clanlNote Added: 0027217
2014-07-22 11:52clanlNote Edited: 0027217bug_revision_view_page.php?bugnote_id=0027217#r10194
2014-07-22 12:08clanlNote Edited: 0027217bug_revision_view_page.php?bugnote_id=0027217#r10195
2014-07-22 12:16DwarfuNote Added: 0027226
2014-07-22 12:16DwarfuRelationship addedduplicate of 0006842
2014-07-22 12:16DwarfuStatusnew => resolved
2014-07-22 12:16DwarfuResolutionopen => duplicate
2014-07-22 12:16DwarfuAssigned To => Dwarfu
2014-07-22 12:31killthecookNote Added: 0027233
2014-07-22 12:31killthecookStatusresolved => needs feedback
2014-07-22 12:31killthecookResolutionduplicate => reopened
2014-07-22 12:42TalvienoNote Added: 0027234
2014-07-22 12:46DwarfuNote Added: 0027237
2014-07-22 12:46DwarfuStatusneeds feedback => resolved
2014-07-22 12:46DwarfuResolutionreopened => duplicate

Notes
(0027217)
clanl   
2014-07-22 11:51   
(edited on: 2014-07-22 12:08)
I've had similar things happen in 40.03 and 40.04.
In one case, two dwarves were ordered to deconstruct a wall when getting stuck a few tiles away from it. The 10 or so tiles of wall were deconstructed without problem.
The other time an architect got stuck while designing a paved road.

I think in both cases, the path or the job item got disturbed at some point.
In the latter, it was a road built from ice - I assume the ice melted.
I'm not sure about the former, but I suspect a path has become unavailable; I was building new walls at the same time.
The solution for both was to cancel their job and reassign it.

Expected behavior would be a canceled job and message like "cancels construct floor: job item lost" or ""cancels give water: water source vanished"
I should mention though that these still happen - the bugged behavior only occurs on occasion.

Possibly related to 0007486
and duplicate of 0006842

(0027226)
Dwarfu   
2014-07-22 12:16   
"I was building new walls at the same time" should make this a duplicate of 0006842.
(0027233)
killthecook   
2014-07-22 12:31   
to be honest I wasn't building any new walls at that time this probably happens even when you remove their paths as I mentioned
"ramps were being removed at that time so the path was probably removed when he was assign to it"
(0027234)
Talvieno   
2014-07-22 12:42   
I do think it's not so much the walls as having their path removed.
(0027237)
Dwarfu   
2014-07-22 12:46   
That quote was for clanl. Given that you most likely removed the path thereby making the miner get stuck is the same behaviour as building a wall and causing a citizen to get stuck. Please continue discussion in 0006842. If you find that your case is specific to reclaim or ramps, please reopen this report with new information.