Dwarf Fortress Bug Tracker - Dwarf Fortress | ||||||||||
View Issue Details | ||||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | |||||
0007573 | Dwarf Fortress | Adventure Mode -- General | public | 2014-07-22 19:51 | 2014-07-22 20:12 | |||||
Reporter | fordo | |||||||||
Assigned To | Dwarfu | |||||||||
Priority | low | Severity | minor | Reproducibility | have not tried | |||||
Status | resolved | Resolution | duplicate | |||||||
Platform | OS | OS Version | ||||||||
Product Version | 0.40.03 | |||||||||
Target Version | Fixed in Version | |||||||||
Summary | 0007573: Human Necromancer Companion murdered by his own summons. | |||||||||
Description | Picked up a necromancer companion. He was a heathperson at one of the large starting sites with nobles/warriors (Mead Halls?). I cut some fool down in the same building, the necromancer reanimated him, cue combat log filling with reports of the animated hand attacking said necromancer. | |||||||||
Steps To Reproduce | Find human Necromancer. Ask him to Join you. Kill something. | |||||||||
Additional Information | I'm not entirely sure what is a bug/not working as intended here. Are Necromancers supposed to be in mead halls? Should the hands have attacked me (they may have tried)? Was he defending the hall from a perceived invasion? | |||||||||
Tags | No tags attached. | |||||||||
Relationships |
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Attached Files | ||||||||||
Issue History | ||||||||||
Date Modified | Username | Field | Change | |||||||
2014-07-22 19:51 | fordo | New Issue | ||||||||
2014-07-22 20:12 | Dwarfu | Relationship added | duplicate of 0006663 | |||||||
2014-07-22 20:12 | Dwarfu | Status | new => resolved | |||||||
2014-07-22 20:12 | Dwarfu | Resolution | open => duplicate | |||||||
2014-07-22 20:12 | Dwarfu | Assigned To | => Dwarfu |
There are no notes attached to this issue. |