Dwarf Fortress Bug Tracker - Dwarf Fortress
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0007734Dwarf FortressVegetationpublic2014-07-30 01:102014-08-25 08:13
Kirkegaard 
Dwarfu 
highmajorhave not tried
resolvedduplicate 
Win 7 64
0.40.05 
 
0007734: Collapsing trees channel holes in multiple z levels.
When a tree is falling/collapsing on the surface, it does (sometimes?) channel a hole in the z+1 and z+2 layers (if they are already dug out) and destroy buildings and stockpiles that might be there already.

It does channel in both soil and stone layers.

There was no roots to be dug out, so could be young growing trees.
Dig out z+1 and z+2, wait for trees to collapse on surface.
trees
duplicate of 0006704resolved Toady One Already-felled trees "collapse" when mining under their former roots 
Issue History
2014-07-30 01:10KirkegaardNew Issue
2014-07-30 01:10KirkegaardIssue Monitored: Kirkegaard
2014-07-30 01:11KirkegaardTag Attached: trees
2014-07-30 01:29KirkegaardNote Added: 0027931
2014-07-30 01:30KirkegaardNote Edited: 0027931bug_revision_view_page.php?bugnote_id=0027931#r10536
2014-07-30 06:03DwarfuRelationship addedduplicate of 0007697
2014-07-30 06:03DwarfuStatusnew => resolved
2014-07-30 06:03DwarfuResolutionopen => duplicate
2014-07-30 06:03DwarfuAssigned To => Dwarfu
2014-08-25 07:41KirkegaardIssue End Monitor: Kirkegaard
2014-08-25 08:12lethosorRelationship deleted0007697
2014-08-25 08:13lethosorRelationship addedduplicate of 0006704

Notes
(0027931)
Kirkegaard   
2014-07-30 01:29   
(edited on: 2014-07-30 01:30)
Savegame: http://dffd.wimbli.com/file.php?id=9204 [^]

edit: I have build a few floors over some of the holes.

I do btw use Starter Pack r2