Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
|
ID | Project | Category | View Status | Date Submitted | Last Update |
0007960 | Dwarf Fortress | Fire | public | 2014-08-11 12:33 | 2014-08-21 15:48 |
|
Reporter | SelcouthBadger | |
Assigned To | Footkerchief | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | duplicate | |
Platform | | OS | OSX | OS Version | Mavericks |
Product Version | 0.40.08 | |
Target Version | | Fixed in Version | | |
|
Summary | 0007960: Tree trunks swamped in magma don't burn |
Description | I was flooding part of a cavern with magma and noticed that trees weren't burning when magma touched them. They would burn when magma set ground cover on fire and the fire reached them but direct contact with magma does nothing. Also demonstrable in the arena. |
Steps To Reproduce | Create trees in arena mode, place lava on every square adjacent to the trunk, watch as trees are flame retardant. |
Additional Information | |
Tags | No tags attached. |
Relationships | duplicate of | 0006643 | confirmed | Footkerchief | Lower tree trunks dont burn properly |
|
Attached Files | |
|
Issue History |
Date Modified | Username | Field | Change |
2014-08-11 12:33 | SelcouthBadger | New Issue | |
2014-08-11 13:38 | Footkerchief | Relationship added | related to 0001567 |
2014-08-11 13:38 | SelcouthBadger | Note Added: 0028825 | |
2014-08-11 13:38 | Footkerchief | Note Added: 0028826 | |
2014-08-11 13:38 | Footkerchief | Assigned To | => Footkerchief |
2014-08-11 13:38 | Footkerchief | Status | new => needs feedback |
2014-08-11 17:25 | SelcouthBadger | Note Added: 0028845 | |
2014-08-11 17:25 | SelcouthBadger | Status | needs feedback => assigned |
2014-08-11 17:42 | Footkerchief | Summary | Cavern tree trunks swamped in magma don't burn => Tree trunks swamped in magma don't burn |
2014-08-11 18:42 | SelcouthBadger | Issue Monitored: SelcouthBadger | |
2014-08-11 21:13 | UristDaVinci | Note Added: 0028862 | |
2014-08-11 21:14 | UristDaVinci | Note Edited: 0028862 | bug_revision_view_page.php?bugnote_id=0028862#r11085 |
2014-08-21 15:48 | Footkerchief | Relationship added | duplicate of 0006643 |
2014-08-21 15:48 | Footkerchief | Status | assigned => resolved |
2014-08-21 15:48 | Footkerchief | Resolution | open => duplicate |
2014-08-21 15:48 | Footkerchief | Relationship deleted | related to 0001567 |
Notes |
|
|
Also, I do have temperature on. |
|
|
|
Does it only apply to cavern trees, or to all trees? |
|
|
|
It applies to all trees. I meant to change the title since I tested it halfway through the bug report. It was only cavern trees in my fortress because that's where the magma was; however, I tested 5 surface and 5 subterranean varieties of trees on arena mode and they all ignored the magma. |
|
|
(0028862)
|
UristDaVinci
|
2014-08-11 21:13
(edited on: 2014-08-11 21:14) |
|
Testing in the arena suggests that trees will catch on fire under the following conditions:
a) There is an adjacent grass fire or object/creature that is on fire
OR
b) A fluid-passable tile of the tree (i.e. the branches) contains an object or fluid that is hotter than the tree's ignition point
Perhaps related to 0004041 , 0001134 , 0003866 , 0006643
EDIT: merely being adjacent to magma is not sufficent to ignite trees or wooden objects in DF.
|
|