Dwarf Fortress Bug Tracker - Dwarf Fortress |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0008231 | Dwarf Fortress | Dwarf Mode -- Military | public | 2014-09-04 10:57 | 2014-10-01 09:03 |
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Reporter | Nevenrial | |
Assigned To | Footkerchief | |
Priority | normal | Severity | major | Reproducibility | have not tried |
Status | resolved | Resolution | no change required | |
Platform | PC | OS | Windows 7 | OS Version | Home |
Product Version | 0.40.10 | |
Target Version | | Fixed in Version | | |
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Summary | 0008231: Armor, including metal, becomes mangled in seconds at 40 FPS (when in refuse stockpiles) |
Description | See title. Additionally, it appears to be in between training on a schedule that alternates training and no orders. This occurs with bone, copper and metal armor but not weapons or shields.
Thanks. |
Steps To Reproduce | |
Additional Information | |
Tags | No tags attached. |
Relationships | duplicate of | 0005711 | confirmed | Footkerchief | Items (clothing/food) rot in an "everything" stockpile that includes refuse |
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Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2014-09-04 10:57 | Nevenrial | New Issue | |
2014-09-04 11:23 | Loci | Note Added: 0029937 | |
2014-09-04 11:26 | Loci | Note Edited: 0029937 | bug_revision_view_page.php?bugnote_id=0029937#r11625 |
2014-09-04 12:21 | Footkerchief | Summary | Armor, including metal, becomes mangled in seconds at 40 FPS => Armor, including metal, becomes mangled in seconds at 40 FPS (when in refuse stockpiles) |
2014-09-04 12:21 | Footkerchief | Note Added: 0029938 | |
2014-09-04 12:21 | Footkerchief | Status | new => resolved |
2014-09-04 12:21 | Footkerchief | Resolution | open => no change required |
2014-09-04 12:21 | Footkerchief | Assigned To | => Footkerchief |
2014-10-01 09:03 | Footkerchief | Relationship added | duplicate of 0005711 |