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0008231Dwarf FortressDwarf Mode -- Militarypublic2014-09-04 10:572014-10-01 09:03
Nevenrial 
Footkerchief 
normalmajorhave not tried
resolvedno change required 
PCWindows 7Home
0.40.10 
 
0008231: Armor, including metal, becomes mangled in seconds at 40 FPS (when in refuse stockpiles)
See title. Additionally, it appears to be in between training on a schedule that alternates training and no orders. This occurs with bone, copper and metal armor but not weapons or shields.

Thanks.
No tags attached.
duplicate of 0005711confirmed Footkerchief Items (clothing/food) rot in an "everything" stockpile that includes refuse 
Issue History
2014-09-04 10:57NevenrialNew Issue
2014-09-04 11:23LociNote Added: 0029937
2014-09-04 11:26LociNote Edited: 0029937bug_revision_view_page.php?bugnote_id=0029937#r11625
2014-09-04 12:21FootkerchiefSummaryArmor, including metal, becomes mangled in seconds at 40 FPS => Armor, including metal, becomes mangled in seconds at 40 FPS (when in refuse stockpiles)
2014-09-04 12:21FootkerchiefNote Added: 0029938
2014-09-04 12:21FootkerchiefStatusnew => resolved
2014-09-04 12:21FootkerchiefResolutionopen => no change required
2014-09-04 12:21FootkerchiefAssigned To => Footkerchief
2014-10-01 09:03FootkerchiefRelationship addedduplicate of 0005711

Notes
(0029937)
Loci   
2014-09-04 11:23   
(edited on: 2014-09-04 11:26)
It's a "feature". Clothing/armor in a refuse stockpile wears at an exaggerated rate to speed up disposal. Stop storing your armor in a refuse stockpile (or an "everything" stockpile with the refuse category enabled) to prevent the damage.

(0029938)
Footkerchief   
2014-09-04 12:21   
Please reopen if that doesn't explain it.